Magelusion
About
Welcome... Mage!
You think you're so smart! Think you can escape this little dungeon? Do you have the where-with-all to navigate these foggy halls, and solve the puzzles in your way? Come on in then, MAGE! Let's see what you've got!
Magelusion is a small platforming puzzle game developed for the LowRezJam 2020 in the span of two weeks using the Godot Engine. It is designed for a resolution of 64x64 pixels... soooo... you might want to expand the window a little!
CONTROLS
The game uses WASD for major movements. Space to Jump. CTRL to fire/cast spells. The game also, technically, supports controllers. I've only tested this on Linux with an XBox 1 controller. Your mileage may vary!
If you are interested in my Devlog for Magelusion, it can be found here!
I'd love to hear any and all comments and criticisms for the game!