Magnet Gun (F0xzilla)
About
Okay but what is this?
The Magnet Gun is a movement first person shooter with puzzle elements, inspired by Portal and Half Life, both in aesthetics and movement, its also largely inspired by Team Fortress 2 (Namely the Airblast from Pyro's flamethrower, and the ability to projectile jump present in most classes).
- M1PULL: An ascended glitch, accelerates objects towards you. Keep the glowy end pointed away from yourself at all times.
- M2PULL: Concentrated* handwavium** blast that pushes projectiles away from you. *Handwavium takes up to two seconds to build up. **Handwavium and gun sold separately.
- Crouch: Makes you smaller. Becomes a dash if you are going fast enough, this can be used midair.
- Surf: Jump into any ol' ramp and strafe towards it to gain a lot of momentum.
- Rocket Jumping: Never before have projectiles aimed at you been so useful!
- BHopping: Of course *ding*
- Turret: Annoying pillar that throws bombs at you.
- You are also potentially able to jump on projectiles!
Note: This is my first serious unity project, expect a lot of bugs and make sure to report them when you spot them (its why im putting the demo out here before the actual release)
Credits:
"Night in Venice"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/