Average Playtime: 4 hours

March of the Living

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About

Along the way you'll meet allies, defeat foes and battle through the infected. Manage your resources and make the tough decisions necessary to ensure the survival of your group. In this march for salvation, your choices matter.GenreMarch of the Living is a survival roguelike-like inspired by FTL and popular zombie fiction.Features
  • Manage a group of up to 6 survivors
  • Define your journey through over 160 unique events
  • A new procedurally generated game world on each play-through
  • Real time combat with the possibility to pause at any time
  • Over 80,000 words of quality writing
  • Trade for the supplies you need
  • Scavenge for goods in cities
  • Four starting characters to unlock
  • Adaptive music for an immersive experience
Platforms
Metascore
63
Release date
Developer
Machine 22
Publisher
Creaky Corpse
Age rating
Not rated
Website
http://www.marchofthelivinggame.com/

System requirements for PC

Minimum:
  • OS: Windows XP+
  • Processor: Intel Pentium Dual Core T4400 2.2 GHz
  • Memory: 2 GB RAM
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution: 1280x720

System requirements for macOS

Minimum:
  • OS: Mac OS X
  • Memory: 2 GB RAM
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution: 1280x720
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

2 edits
122

iBarin

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152
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279,565 items
100.00%
Blake did his job
Make sure Blake completes the job he was hired to do
100.00%
Ana and her sister are safe
Take Ana and her sister to safety
100.00%
Greg is safe
Take Greg and Tom to Wellston
100.00%
Derek did everything he could
Make sure Derek did everything he could to save his wife
100.00%
Elliot
Complete a successful journey with Elliot
view all achievements
14 items
Totally Not Organ Trail (Part 1)
Totally Not Organ Trail (Part 2)
[March of The Living] (Part #1) [RimWorld] (Part #150)
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6 items

March of the Living reviews and comments

Translated by
Microsoft from Deutsch
Don't Feel like reading, check out my Gameplay to the Game: Let's Play March often he Living If you can't do anything with minimalist Graphics, you should leave the Fingers of March of the Living. The 2D optics are a means to An end and with a lot of Benevolence you can perhaps Insinuate a Retro-charm to it. The Music, on the other hand, has already succeeded a little better. She's atmospheric and I never found her annoying if something Variety wasn't bad here either. The Sound Effects also contribute To the Atmosphere of a Zombie Apocalypse. You start the Game with a Character Named Greg. As you continue to play, you can also unlock other Characters, each with different Features and resulting Pros and cons. Equipped with a Firearm, some Ammunition and Food, you set out to reach the East Coast. There is supposed to be a Ship there, which promises rescue from the Apocalypse. In the map View, you now have several Waypoints to Choose from that you can control. Once a Point has been reached, an Event is held, which is displayed in the Form of a Text. Small story parts are dealt with And multiple choice influences. The Map also lists some major Cities. Here you can browse different Buildings and, with a little Luck, find useful Things such as Weapons, Ammunition, Food or Dressing Equipment. The longer you search, the more Likely you are to find something. Unfortunately, the Risk of Zombies also increases and is attacked. A Pause Function always makes it possible to keep track in Battle and to plan the next Attack in peace. With Firearms and in Melee combat, you now have to kill all The Zombies before it goes on. This is how you get bogged down from Event to Event and from City to city in order to reach your Destination at some point. In between, you also have Opportunities to act or give away found Things in order to get a Quid pro Quo. Maybe another Survivor joins us, too. The Game offers the Opportunity to have up to six Characters in the Group. That increases the Odds in the Fight. However, the Consumption of Food Is also higher. Regular Eating and Rest Are necessary so that the Character does not die. March often he Living manages to provide a lot Of fun with simple gameplay mechanics. The Events are (although presented only as Text) exciting and I often wondered afterwards what would have been had I decided otherwise. So after some Time the Addiction Factor sets in and one hopes, with a bit of Luck and increasing Knowledge of the Game, to get a little further next Time. At least I didn't make it on the first Pass. Prepare to die! And then just try again. :) Friends of simple Graphics and a simple but captivating Game principle can access for just under 15 Euros. I did it and I didn't regret it.
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