MetaBound_

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MetaBound_  #MakeYourMeta

**WASD for movement, Space to jump (or more like fly tbh)

**Mouse (left and right click) can be used to move the view around.

Three.js for graphics, Canvas.js for physics. This was my first time using javascript for 3D gamedev, I knew it would be a challenge and sure enough I ran into a lot of issues working with entirely unfamiliar libraries. I even had to change the physics engine entirely in the final 5 hours (yikes!). The code is an absolute mess, and I didnt get around to any 'proper' game features. But if youve ever tried to put together a 3D game setup with javascript, youll at least know this is something! So overall a lot was learnt over the 3 days I worked on this! A fun gamejam to be a part of.  

(Keep an eye out for a post-jam version, I'd still really like to get around to adding some of the gameplay I was planning on!)

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Implements my custom 'Dynamic Frame Template' for dynamic window scaling html5 canvas applications/NFTs.

Over on github: https://github.com/AD-Edge/MetaBound_

Demo now also playable and minted on the blockchain! (Build 0.0.2 - Layer2 Loopring)

To follow my work (gamedev or web3) find me on twitter: twitter.com/Alex_ADEdge / twitter.com/dev3delta 

And I have a discord now too! https://discord.gg/fQxUKmB5z

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Alex_ADEdge
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System requirements for Web

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Last Modified: Nov 18, 2022

Where to buy

itch.io