Midnight Club: LA
Midnight Club: Los Angeles is a racing game. It is the fourth title in Midnight Club IP and the first installment to not to feature any numbers in the name.
Developed by Rockstar Studios, Midnight Club: Los Angeles features the open-world nature of the game's environment from their early GTA games: the in-game time circles around the city's lifecycle — the day changes the night and vice versa. Not only game monitors the time of the day, but also it adapts the traffic on the streets and weather to it. For example, in the morning and the evening, there are traffic jams throughout the town.
The gameplay tracks include ten modes including lap races, sprints and tete-a-tete races with the police who is now, in contrary with the previous game, is not scripted to one mode in the gameplay process, but can be tied to any in-game event. The games are reward with rep points, which can be spent on the vehicles stylings and tuning while also depicting the level of the protagonist's skills.
The game follows a narrative of The Player — that is how the protagonist is called — moving to Los Angeles. Once he arrives, he is suggested to pick one out of three cars to start his racing career. The next events alongside with the races examine the success story of a street racer who has found the MidNight L.A. Club.