Average Playtime: 1 hour

FlatOut

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About

Flatout is the racing game with a heavy focus on destruction and associated with the drivers tearing out the front windshield. It is the first part of the tetralogy, followed by the three sequels and one remaster. Gameplay The game consists of two modes: survival and racing. The goal of the racing part is pretty much the same as in any game of its genre: to reach the finish through the variety of lap tracks. The one to finish the route first wins. There are always eight players on the map with the protagonist and seven other racers — the game does not divide players into teams, every racer plays for himself. While the survival mode brings a new experience to the genre cause the winning player is determined not only by the amount of the damage it dealt to the others but also by surviving as long as possible. Key features The FlatOut is usually noticed for the realistic physics and the destruction mechanics, allowing the player to ruin their cars in many ways with the different types of collisions being caused by the different kinds of accidents accordingly. Apart from vehicle impacts the racing game also features realistic driver-tossing-out mechanics based on Ragdoll physics technology, which was previously used in animated cartoons and FlatOut is the first known title to utilize the engine in the video games.
Platforms
Metacritic rating
72
Release date
Nov 1, 2004
Developer
Bugbear Entertainment
Publisher
Strategy First, Empire Interactive
Age rating
Not rated
System requirements for Linux
Ubuntu 14.04 / Linux Mint 17,
Processor: 2.2 GHz Intel Core 2 Duo or equivalent,
Memory: 2 GB RAM,
Graphics: GeForce 8800GT, Radeon HD 5770 or better (Intel cards are not supported).

Requires the following packages to be installed: Wine and dependencies.

Notice: The Linux version comes with a 32-bit binary only. This is a Wine game and requires your local Wine package in order to play.
System requirements for PC

Minimum: 1.5 GHz Pentium 4 or AMD Equivalent, 256 MB RAM, 64 MB Graphics Card,DirectX Compatible Sound Card, 1.1 GB of free Hard Drive Space, Win 98/ME/2000/XP, DirectX9.0c

Recommended: 2.0 GHz Pentium 4 or AMD 2000+, 512 MB RAM, 128 MB GraphicsCard, DirectX Compatible Sound Card, Gamepad or Steering Wheel, Windows XP SP2

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Last Modified: Jul 13, 2019
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Classical review "FlatOut" is a 2004 arcade Destruction Fun Racer. The Core is the career mode, in which we first have to choose one of five unlicensed But well-designed cars, with which we then try to get through the Finish Line in 3-5 Laps on initially quite simple Circuits. Standing in our Way are the later quite tricky, hilly, obstructive and slippery tracks and the quite well-programmed AI opponents. With good Performance, we can both unlock new Routes and Vehicles, and earn Money, with which we can then afford the new Vehicles and also some Upgrades of them. The Size of the Vehicles and Routes is fine, but far from outstanding: 16 Vehicles, which do not differ much within the Class and 36 (without the extra routes) partly quite short Circuits, some of which are only Variations from each other. But: What is there is well and varied. Too Bad though: You can only have one car in the Garage at a Time. If you want another one, you have to sell your old one automatically. "FlatOut" starts simply at the bronze stage, becomes significantly heavier at the Gold level due to better Opponents and fibrous stretches, but remains feasible, with good Track knowledge. On overly narrow and winding Stretches, a Weakness of the otherwise good AI becomes apparent, because this too often sticks to Obstacles in tight Turns. But the Destruction of both the Environment and your own Car is also essential for "FlatOut." In the case of the latter, however, one should not exaggerate, because an overly waid-woven vehicle also has significantly worse Driving Characteristics. As Compensation, a Booster Is filled up in the Event of Destruction rage, but it offers only short-term Advantages. In addition to career and classic Modes such as Time Trials and single races, there are extras such as a very fun arena destruction derby, which is all about being the last to own a roadworthy Underset and Driver's Wide-ranging throw. The Driver crashes through the Windshield in a high Arc as a Ragdoll in the Event of too strong a collision, so why not make a long jump high Jump and Cone Discipline out of it. The Handling works amazingly well. You shouldn't really use a modern Steering Wheel with this old Title. You don't Need either, because even with a Keyboard, the Crash cars control themselves surprisingly well and precisely, even if they drift, oversteer or just just close depending on the Surface, the Input to the Car is always direct. The fact That the Vehicle does not always do what was planned is due to the low Grip of the Routes. And every Substrate travels differently, whether Snow, Asphalt or Forest Path. Unfortunately, there is no cockpit perspective, just a Front Camera. But The best way to do this is to look at the Outside Perspective, where we always keep an eye on our Cart. Graphically, "FlatOut" is amazingly strong for a 2004 title, the Models are plastic and the Tracks lovingly detailed. For this, "FlatOut" runs butter-soft, Framedrops I have not experienced any. The Car sounds are not outstanding, but beautiful rough and also the Destruction Sounds bring Atmosphere. The Soundtrack, consisting of rather unknown rock and Intique Titles, is astonishingly strong and fits well with the fun Feeling of playing. Rating: 7/10 Atmosphere 8/10 Graphic 7/10 Sound 7/10 Handling 7/10 Balancing 7/10 gameplay (technical Ratings always include the Year Of publication) Conclusion: Classics with fun destruction Race. 7/10 Overall Rating
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