Miko Quest
About
This game was created in 48 hours for Ludum Dare 43.
It is a little conceived-as-puzzle game where you play as shrine maiden and can sacrifice different items to different gods to progress in a game. I failed to create any decent puzzles though so I don't know if it can be considered as puzzle game. You wouldn't tell it by it looks, but the game itself actually was inspired by ADOM.
Controls:
Space bar - pick/throw items.
X - sacrifice.
Tools used - Godot Engine, Krita, Clip Studio Paint.