Missiles Incoming
About
Brief Overview:
This game is around the theme: 'sixth sense'. In this game you know everything that is going to happen to you. The problem? There are a lot of obstacles to remember. In this game you will be given a brief period of time to see where the next missiles are coming from. Tiles will also wobble when they are about to fall. The game progressively gets harder the longer you are alive. I made the entire game and all the assets by myself in a total of around 8-9 hours but got some play testing and great feedback from my brother. Hope you enjoy!
Resources Used:
Game Engine: Unity
Art/Animations:
Piskel - Free online sprite editor (piskelapp.com)
Music
https://www.oceanwaves.io/
Chrome Music Lab - Song Maker (chromeexperiments.com)
Sound Effects:
Leshy SFMaker - Online Sound Effect Generator (leshylabs.com)
Important info:
- Missiles come around 2 seconds after warning signs are shown.
- Warning signs are purposefully placed certain sides of the tiles to indicate which side of the tile the missile will be coming from.
- Don't try to reactively dodge the missiles! They are very fast so put yourself in a good position before the missiles come.
Keybinds:
Up arrow, Down arrow, Right arrow, and Left or WASD - Movement
Esc - Pause the game