Average Playtime: 5 hours


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Explosive, challenging, exhilarating!

Nekuia is a 2D platformer involving exploration, adventure, speedruns and reflexes.
Play this soul in its epic quest searching for answers through an innovative and intense gameplay rewarding speed and jump skills. Descend in the abysses…
Stride across the different strata of Hades and overcome their guardian to discover Nekuia’s secrets…

In the universe of Nekuia, everything is based on speed and jumps. Just focus on these two notions: jump fast but jump right.
There is no trajectory adjustment once the jump has begun. Only a double-jump might save you…
The faster you keep jumping, the stronger you become and the risks you take increase! Make good use of the level design, find paths that correspond to your speed. Discover new paths as your skills increase.
Hold on everywhere, head up, head down, but avoid Nekuia’s traps…

Play the game in solo, but show the world your skills by performing the best times for all the levels.
Face the other players every week on an exclusive ephemeral level. Outdo yourself and show the others who the fastest is thanks to the online ranking.

- Sound and graphical ambiances evolving with your speed. The faster you are, the more intense it becomes!
- A physics-based game showcasing speed and jumps in a die & retry style designed to encourage and reward speedruns.
- Exploration: see your quest to its end by finding a path in these mazes of levels and, who knows, you could run into one of our guardians!
- Bosses pushing the gameplay to its limits to make the experience richer.
- Each world has its ultimate levels, for the best players, compiling all its level into one: extreme challenge!
Release date
Blue Gate
Plug In Digital, Blue Gate
Age rating
Not rated

System requirements for PC

  • OS: Windows 7/8.1/10
  • Processor: Intel Dual Core 6600 @ 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Intel 4400, GeForce GTX 280, AMD Radeon HD 7750
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • OS: Windows 7/8.1/10
  • Processor: [email protected], AMD FX 6300 3.5GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750, AMD R7 370
  • DirectX: Version 11
  • Storage: 2 GB available space
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Last Modified: Aug 28, 2019

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Nekuia reviews and comments

Translated by
Microsoft from French
Terribly addictive once you have the character in hand. The basic mechanism for jumps is reassuring at first but once you understand that you can jump simply by imputing a direction with its joystick (c.f. the options) the games takes a whole different twist and the quest for speed becomes evident! The tournament mode is also a very good idea that adds interest to the games.
Translated by
Microsoft from French
Nekuia is definitely the most nervous plateform I've played! It revolves around 2 gameplay: to be able to be acroed everywhere & acceleration by linking jumps. We do not move left/right, we move by jumping and adjusting his trajectory with the double jump. As soon as you make the jumps fast, you gain speed and power, which allows you to go further and reach inaccessible places with the basic jump. It is not the simplest to take in hand but we quickly take speed and we transcend with the effects of speed. A nice surprise!!
Translated by
Microsoft from French
Early access review this game is surprising! The jumping mechanics surprises at first, but as soon as we have it in hand, it's a bomb! The speed is huge and with the music that changes it sends severe! Pure and hard die & retry but as I control the level the speed arrives easily and the AC changes everything. The LD are quite interesting, very vertical compared to the classic platformers and the fact of being able to hang everywhere adds a lot of possibilities. I recommend the game to all lovers of plateformers, personally I play it by taking the time to insure the jumps, but by training well, it can go very quickly. On the other hand a joystick is primmordial...
Translated by
Microsoft from French
Product received for free to be frank, seeing the trailer, I did not understand the mode of movement of the character. So I didn't know what to expect by launching the game. But the least we can say is that it works perfectly. It's very hard at first, we're not used to calculating all his jumps in advance without actually being able to interact with the trajectory then (except the second jump), but once you start mastering, it's exhilarating. The more you jump, the more the little light is going fast and far, the more the screen vibrates at each landing and the more the music increases in intensity, plunging the player into a sort of trance. I'm really looking forward to seeing a speedrun of this game that was clearly thought for that. With three worlds out of the four planned, you can no problem throw yourself on the game, but beware, it's really very hard. Have in mind that you will have to start again and again each level to progress, but for my part, I loved doing it! Read the full preview on game side story [www.gamesidestory.com] https://www.youtube.com/watch?v=iRj9zPRckN0
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