Average Playtime: 6 hours

N.E.R.O.: Nothing Ever Remains Obscure

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About

N.E.R.O.: Nothing Ever Remains Obscure is a wonderful journey in a world of incredible beauty where a kid is the key to all locks and the night is not as frightening as we all could think.

Immerse yourself in a story-driven first-person game featuring puzzles with intuitive controls. The environment is heavily connected to the characters and their past. The world of N.E.R.O. is magical and varied, making exploring an ongoing challenge.

N.E.R.O. invites players to explore and experience feelings that are uncommon in video games, a game where the visual novel genre meets the puzzle game.

Join this magic adventure in an unknown world, playing the role of a kid followed by a mysterious black clothed companion. Discover through his eyes the history behind this tragic journey.

Key Features:
  • N.E.R.O. features simple gameplay with accessible controls in a rich and atmospheric environment filled with puzzles.
  • N.E.R.O. features unique dreamlike visuals with high-resolution textures and complex shaders
  • N.E.R.O. is a mystery: nothing is as it seems. Only by solving all the puzzles and through exploring will you be able to discern the whole story.
  • N.E.R.O.'s wonderful soundtrack is captivating and comes along with the design. A deep narrating voice will underline the experience, following the two characters in their journey.
  • N.E.R.O.'s story is complex and cryptic. We wish players to discuss the meaning of the story on social networks, sharing thoughts and screenshots.
Metascore
59
Release date
Developer
SOEDESCO Publishing
,
Storm in a Teacup
Publisher
Soedesco, Storm in a Teacup
Age rating
0+ Everyone

System requirements for Xbox One

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • OS: Windows 7, 32-bit
  • Processor: i5
  • Memory: 2 GB RAM
  • Graphics: GTX 745
  • DirectX: Version 11
  • Storage: 11 GB available space
Recommended:
  • OS: Windows 7, 32-bit
  • Processor: i7
  • Memory: 4 GB RAM
  • Graphics: GTX 750 Ti
  • DirectX: Version 11
  • Storage: 11 GB available space
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Last Modified: Oct 23, 2019

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Sinkler

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N.E.R.O.: Nothing Ever Remains Obscure - Gameplay Trailer | PS4
Jun 10, 2016
PlayStation
N.E.R.O.: Nothing Ever Remains Obscure - Cinematic Trailer | PS4
Jun 10, 2016
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N.E.R.O.: Nothing Ever Remains Obscure Review
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Completion Serenity
No puzzle left undone.
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Perfect memory
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Vivid recollection
A completed memento in the hospital.
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N.E.R.O.: Nothing Ever Remains Obscure reviews and comments

Translated by
Microsoft from Deutsch
The Game tells a sad and touching Story. It is very beautifully designed and you are literally whisked away to another World. I really liked the Look, the many Details to discover and follow the Story. The Puzzles are sometimes quite simple, but a few are there, which give a real Headache. Especially the Picture Puzzles are very tricky. All in all, I can recommend the Game to anyone who wants to be whisckled away to another World for an afternoon or evening and want to crack a few more Puzzles. Because one thing has to be taken into account, the Main Story is played through in about 2 to 3 Hours.
Translated by
Microsoft from Deutsch
Beautiful Walking Simulator with Puzzles and a nice Atmosphere + great Design + class Soundtrack + Story (takes place almost only in the Form of Lyrics. Not everyone likes, but I already) The Atmosphere remains included. + Puzzles are easily doable + collectable (P.S after finishing the Story, you can also go back to the individual Chapters and make the remaining puzzles and search for Collectable pieces. So don't make everything from the front, it was all saved!) + Playing Time just right, took about 3 Hours, but also collected everything. By running and making only the main Puzzles, can last even 1 Hour + I had no technical Problems-Full Price of €14.99. I bought it on Offer for £1.49 and am fully satisfied
Translated by
Microsoft from Deutsch
First Of all: The Game gets from me 6/10-for me (still) a positive Review. A great Game, a beautiful Story and a great Environment. The Puzzles are always quite fixed, but cute Tasks that have been beautifully introduced. The small "Picture parts" that you can collect are well distributed, so that you can also explore everything and be "rewarded" with such a Part. However, the "Light" (rather a luminous Mass) that is broadcast by about everything in this Game is really grotty. It is sometimes very exhausting to recognize something. :/ I only played the Game in the Evening, which was much better and more bearable. My Conclusion: If you want to play the Game, your Claim to the Graphics shouldn't be too high, you should definitely play it in darker rooms (or really evening) and best Buy it in the Sale!
Translated by
Microsoft from Deutsch
This Game captivates not only with its incredible and captivating Visual Power, reminiscent of the Planet Pandora from Avatar, but also with its very own atmospheric Gameplay. The Soundtrack harmoniously and fittingly underscores the Scenario. I cannot confirm the often cited negative Reviews about the "Simplicity" of the Puzzles. -Of course, the Puzzles are not the Most Challengers, as it is not demanding to Solve Puzzles. It is a "Visual Novel" that means playing a Story and should be guided by this Without being negatively held up by failure at Puzzles. The Focus is on Experiencing a wonderful Story and The Feelings and Impressions that accompany you during it. I hope that many more of this Type Of game will appear on the Market and I am already looking forward to the next Work of these game developers!
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