No Down To Go

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About

This game was created for GBJAM 7.

No Down To Go is a weird monochromatic space sim game. You arrive at the infamous Anomaly in your old little Flea spaceship. Your goal is to reach the Anomaly, which is no easy task due to deadly radiation it spits out into the space.

This game doesn't show you where you should go next, so you might stuck. There are some tips further down here. I also wrote a comment featuring a full walkthrough.

Keyboard control mapping:

WASD — D-pad
Left Mouse Button — A button
Right Mouse Button — B button
E — Select
Enter — Start

Ship controls:

A (LMB) — Move forward
B (RMB) — Brake
A+B — Move backwards
D-pad (WASD) — Pitch and Roll
D-pad with A pressed — Pitch and Yaw
D-pad with B pressed — Lateral movement

In menu:

A — Accept
B — Back

Tips for playing

Stay in asteroid shadows and plan your every move. If you pick a bad trajectory, it's harder to correct it when you're already going.

Use giant girder constructions to orient yourself in space. Remember their shapes to recognize places where you have already been.

Some spaceships have logs. Reading them might be helpful.

When you do certain things, the game will change how your respawn in case of death. This preserves some of the progress you made, but this does not persist between game launches. If you close the game, next time you start at the beginning.

Platforms
Release date
Developer
Dito Seregin
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 30, 2019

Where to buy

itch.io