Norman's Sky
About
Put on some [8bit] ambient music and explore the procedurally generated universe..
Features:- Every dot in the sky can actually be reached and landed on
- Uses Newtonian physics.. but equipped with a "hyper-brake"
- you can actually achieve stable orbits around bodies
- Awful sounds to go with the resolution
- SEAMLESS PLANETARY LANDINGS!!!
- ..And well, nothing really much else
Made in 10 hours for #lowresjam2016
by @Nothke
Controls:
W, S - Forwards, Backwards
A, D - Left, Right
Z, X - Down, Up
left, right arrows - Roll
up, down arrow - Pitch
Q, E - Yaw
Ctrl to dampen rotation
hold Ctrl + forward for hyperspeed
Hold space to use hyperbrakes
Changelog,
002:
- Fixed fog
003 (post JAM):
- removed central pillar from the cockpit
- windows got dirtier with age
- planets now come with or without atmospheres
- new "external" atmosphere shader
- randomized atmosphere colors
- atmospheres are 2x higher
- flying in atmospheres is much slower, but easier to control
- RCS doesn't work inside atmosphere, control surfaces do
- neither does hyperdrive
- added hyperspace speedticle anomalies
- pdb bloat removed from windows version