Omega Station

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About

V1.1

  • Re wrote level generation to reduce bugs in the generation and make the levels abit more open
  • Map now has to be revealed by the player
  • Re wrote gui to present item stats visually rather than as a number

A Vertical slice of a procedurally generated roguelike that I developed for my third year university project.

Controls:

W,A,S,D - Movement

Mouse - Aim/Shoot

I - Inventory/Map Screen

E - Interact/Pickup Item

Music was from https://incompetech.com/

Platforms
Release date
Developer
Unit02Games
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Aug 28, 2019

Where to buy

itch.io

Top contributors

Sinkler

1 edit
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