Average Playtime: 2 hours

One Finger Death Punch 2

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About

DEMO LAUNCHES FEBRUARY 11
Demo link will be activated on February 11th.
You're surrounded, outnumbered and have to use any weapon you can get your hands on to dismantle your opponents in a flurry of kung fu. That's the essence of OFDP2, the world's fastest brawler. It features the original OFDP's unique two-button mechanics which we've spent the last five years perfecting. Speed and precision are key in this whirlwind fighting frenzy, as players maintain control over the 26 different unlockable skills, frenetic gameplay, and classic kung fu-inspired animations.ATTACK LEFT or ATTACK RIGHT
We want to show that a fighting game can be complex without cumbersome button combinations. Once players complete the tutorial levels and learn the basics, they'll see that this is the most intense two-button game ever made.
With a 1000 different animations available, literally, anything is possible—particularly when players unlock each of the 26 available skills. Having these skills available simultaneously is a major design challenge that encompasses the core of what OFDP2 is trying to achieve. Seeing the game with all 26 skills is a spectacle unique to OFDP2.
We built this game as a palette cleanser between other games in your library. It was designed to deliver a quick hit of adrenalin as fast as possible.
You can't get a feel for the gameplay from watching videos. The flow of combat is something we spent years tweaking. It's what makes OFDP2 unique. Only by playing it will this become clear. That's why it's important to us that you TRY THE DEMO out before you consider purchasing this game.EASY TO LEARN
THE WORLD'S FASTEST BRAWLER
OUR ONLY GOAL WAS TO CREATE FUN
400+ LEVELS - 26 SKILLS - 4 ENDLESS SURVIVAL TOWERS

Metascore
81
Release date
Developer
Silver Dollar Games
Publisher
Silver Dollar Games
Age rating
Not rated
Other games in the series
Website
https://www.ofdp2.com/

System requirements for Nintendo Switch

System requirements for PC

Minimum:
  • OS: Windows 10
  • Processor: Intel Dual-Core 2 GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 660 or equivalent
  • DirectX: Version 11
  • Storage: 3 GB available space
Recommended:
  • OS: Windows 10
  • Processor: Core i5-750 2.7GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 960 or equivalent
  • DirectX: Version 11
  • Storage: 3 GB available space

System requirements for Xbox One

System requirements for PlayStation 4

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Last Modified: Dec 5, 2023

Where to buy

Nintendo Store
Xbox Store
GOG
PlayStation Store
Steam

Top contributors

iBarin

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Sinkler

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MOST EPIC GAME EVER | One Finger Death Punch #1
Apr 13, 2014
Markiplier
PRESS 'F' TO FINGER | One Finger Death Punch #2
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MAGIC FINGERS! | One Finger Death Punch #2
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0.41%
Play at 60% manual speed
Play at 60% manual speed
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Get perfect 1 time
Get perfect 1 time
0.41%
Play at 80% manual speed
Play at 80% manual speed
0.41%
Get perfect 2 times
Get perfect 2 times
0.41%
Play at 40% manual speed
Play at 40% manual speed
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789 items
Rate my setup?
Feb 11, 2020
ShadowMana64
Custom One Finger Death Punch desktop icon I made, feel free to use!
Dec 18, 2019
Jeff_Caesar
Two keys, so much fun to be had! Survival rounds played by a nooblord
Nov 22, 2017
FreakShowMars
Free code of One Finger Death Punch on Fanatical
Dec 2, 2017
RainTheGame
Infinite Tower Problem
Jan 16, 2018
EndlesSurprises
Bug eith the golden sword
Dec 20, 2018
Samartinho
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One Finger Death Punch 2
first ofpd2 any% run 4:47:08
PUNCHING EVERYONE, INCLUDING YOU!
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One Finger Death Punch 2 reviews and comments

A step up in everything but soundtrack
SImple and fun. You need two buttons to make cool shit happen constantly
«Just one more turn»
Translated by
Microsoft from Deutsch
Product received for free General One Finger Death Punch 2 is a 2D Brawler game where you can execute attacks by clicking the right Or left mouse button (depending on Direction) and have to defeat a certain Number of Enemies. Combat System The Combat System is very simple and requires only 2 Buttons. Underneath the Character is a Range Indicator when it lights up because an Opponent is within Reach, press the left Mouse button around to the left or the right Mouse button to attack to the right. If you have killed enough Enemies is as level. Game Models There are several Game models that are sometimes more or less serious. -Story Mode (Here you play on one Map one level at a Time, where the Levels can have different Modifiers, such as having a Power Weapon permanently, having to defeat Enemies with Ranged Weapons, or creating several Ever faster rounds.) -Survival mode (Play as long as you can with vain Unlimited number of Lives.)-Luka (Play the Game while a Cat obscures the Screen) etc ... Maps The Playing Cards are actually always relatively identical. They have different Backgrounds and there are different partially interactive Objects but still they basically do not have great Differences. Opponents There are a Variety of different Opponents that differ in Color and Equipment. So there are far away in every color and Melee Opponents, Bosses, Brawlers, Nemesis Opponents,... The Differences in opponent type and Color result in different attack/defense strategies of the Opponents such as the gray Opponent 1 x must be hit, Green 2 x, Lilane 3 x, Brawler go into the Melee and you have to have a certain Shortcut with a Complete Time limit to defeat him, Boss Opponents who change their Type in several Rounds or Nemesis who are particularly strong Brawler with a very long Combination. Furthermore, Enemies can carry different Weapons and perform different Evasions. The Variety is very large, but still very clearly designed so that one rarely evults the Overview. Skills There are a Variety of different Skills that you can unlock, but all the Passive ones trigger. These result in dropping Weapons, strong Attacks, or instant Kills from certain enemy types such as Bosses. Pro-Many Opponents-Very Clear-Great Animations-Fast and Partly Retirement-Many Different Skills-Many Game Mosts-Hidden Secrets-Simple IntuActive Control-Many Improvements to Part 1 Contra-Game Worlds Could Be Better Distinguish. -Unfortunately no Multiplayer-Can get bored quickly and is less suitable for long Game Sessions (Is also explicitly described by the Developer on the Shop Page) Other-Many Achievements-Highscorelists-Steam CLoud-Controll Support Conclusion At OFDP2 It is a worthy Successor to the first part. It has lost none of the Charm of the first Part and makes a lot of things even better and has many new Features. The Price is, in my View, perfectly justified and anyone who stands on Games of this Kind does nothing Wrong here in any case. If you liked this Review, check out the Curator Program of The German _ Gamer _ Community: http://steamcommunity.com/groups/-German_Gamer_Community-#curation
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