OverVerse 2
About
Unlike its predecessor which I used to learn Twine, this roguelike used Javascript, the ROT.js library and the ROT.js r/roguelikedev tutorial, paired with CSS and HTML.
It is a rough prototype with not much functionality. There is no dialogue, no NPCs and fewer items. Leveraging on the amazing ROT.js library, the random maps generated are far larger than Oververse 1 and use its inbuilt cellular automata and dungeon algorithms. It also has actual enemies that don't just randomly spawn, but move using the A* algorithm, FOV, and a broken stat system, much like classic roguelikes, courtesy again of the ROT.js library. Movement is super fast compared to Twine.