Average Playtime: 5 hours


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Owlboy is a pixel-art platformer game about an owl-humanoid boy called Otus. When his homeland was attacked by pirates, Otus starts an adventure to protect his home and reveal the secrets of his race. He makes new friends on the way. Each of them has special powers, useful during fights.

Owlboy features classic platforming gameplay with a twist: unlike in many hardcore games of this genre, here you can fly and have almost no chance to die by falling. Otus can pick things up and use them as weapons or to solve puzzles. There are several ways to complete the same missions; your choice depends on your imagination only. Also, there are suitable tactics for different enemy types: while you can defeat some of them with direct force, the others can be destroyed in more creative ways.

The game’s world is organized like a huge cylinder with Otus’ village on the bottom; during the game you will fly higher and higher. Missions are set in separate locations; after completing them you will return to the central hub to get new quests.

System requirements for PC

  • OS: Windows 7/8/10/Vista
  • Processor: Dual Core
  • Memory: 1 GB RAM
  • Graphics: Pixelshader 3.0 enabled graphics card(DirectX 10 capable graphics card)
  • DirectX: Version 9.0c
  • Storage: 600 MB available space
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Last Modified: Sep 17, 2019

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Nintendo Store
Xbox Store

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7 platform games of marvellous visual
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Owlboy reviews and comments

Translated by
Microsoft from Deutsch
Product received for free "Can you imagine that, Otus? Such perfect peace. " Owlboy, with 10 Years Of developments a Game from D-Pad Studio and now Available on Steam since November 1. Owlboy is a Hi-Bit game, two-dimensional And with a pixel graphics. However, the pixel Art-style scores extremely, because everywhere in the Game you discover small Details, everything is animated and moving. A living World was created, with a living Story. It's up to the Credits around 12h, with the Postgame 13h, without the 100% included. The Gameplay Owlboy'S Gameplay is very varied. You can fly, pick things up And interact with Companions that you pick up and carry with you. Eig. Quite simple. However, you quickly notice that there is a lot to do with these simple Things. Whether a Waterfall that is so strong that Flying is no longer possible, light you need to see something, Etc. In Addition, the Game has a wonderful Difficulty Setup. In the Beginning it is very pleasant to Play and you can do everything relatively well, but still dies more often. Towards the Middle around it then gets much heavier and achieves a very atypical Difficulty for such a Game. There are various Bosses in the Game who are also varied and entertained. The Bosses are all very successful and stand out from the Difficulty clearly from normal Opponents. The Characters and the Story We play Otus, a right Owl Apprentice taught by Master Asia. However, he is not a Model pupil And often disappoints his Master. Our best Friend Geddy is a Human being, and ... He's got a Creak! He is, so to speak, our spokesman, because our Protagonist is silent. A Troublemaker terrorizes our Town "Vellie" And we follow him into a Cave. However, that was just Distraction as we had to push Guard on the Night. Thus, Air Pirates raid the City and steal a mysterious Artifact. Now they are setting Course for the Capital Advent and want to steal another Artifact there. Will we be able to stop the Pirates? The Game has a clever Knitted story and the different Characters are interestingly written and some still have big Surprises on camp. I blew away the Story of Owlboy and I had to go through very masculine tears a few times myself. Owlboy has a wonderful Story. The Presentation Owlboy has a beautiful Pixel Graphic and you hardly ever see Pixels that don't move. The World is alive and everything is animated. It's incredible how many Of the Characters ' emotions can be packed into a little pixelled Face. In Addition, there are fantastic "Cutscenes" in which you also have to control something yourself. I don't want to reveal much, but I was incredibly excited about what was created there! In Addition, it plays a lot with Light. Thus, one often experiences twilight That initiates to the Night or to the Day. Yes, the Game also has a night and Day Cycle. However, the lights often go out in the Game. Darkness is very well represented in this indie game. I Never felt like something didn't look good. Each Area has an incredible number of Details, be it just a gentlemen's fish wishing and saluting our Hero "Good Evening." In Addition, every Area in the Game looks different, everything is different and own. The Music The Music is a big Part of the Game. She was composed by Jonathan Geer and I could hear her For Hours. Virtually every OST has imprinted itself on my Brain and I count the entire Soundtrack as one of the best Game tracks out there. The Overall Soundtrack has its own Style and the different OSTs adapt perfectly to the Areas. There are orchestral and 8-Bit tracks that can still be assigned to a Genre. The Sound in the Game is also very good, but tries not to be too realistic. You don't hear Music in some Moments and just the rushing of Leaves, a Stream and the Wind. This creates a perfect Harmony between Presentation and Music. Owlboy, a very surprising Game, with a Metascore of 9.1, a Game that is important. A Game that needs more Attention. A Game with a solid Story, great Music, well-written Characters, varied Gameplay and a damn good Graphics. A Game that will remain in my memory for a long time to come. "Ahh, feel that breeze, Otus! It makes me like a young man again! "
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