Papenture

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About

This is what happens when artists didn't agree on visual style. Parallel universes! Switch between two realms in order to explore each of them. Pass items through the portal to see them transform and to help character on the other side. Controls  WASD — move  LMB — attack/accelerate (when empty handed)  E — pick up an item/use an item (if it's already picked up) Q — throw the item away Z — switch between characters (it's not working everywhere)  Alt+f4 — quit the game :^) The game was created for Unreal MegaJam 2022. The theme was «As Above So Below» and the limitation we've decided to apply is «Use it or Lose it» the main point of which is to use only one texture map at once. About Limitation We put all of our sprites on one list and created a material that scales to specific square on UV. Prepared models for each of every possible sprite. Background was cut into few pieces in order to fit the rest of the texture. Follow us on twitter!  https://twitter.com/Zander__Games
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Zander_Games
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Last Modified: Sep 9, 2022

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itch.io