Average Playtime: 3 hours

Paradigm

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About

Paradigm is a surreal adventure game set in the strange and post apocalyptic Eastern European country of Krusz.

Play as the handsome mutant, Paradigm, whose past comes back to haunt him in the form of a genetically engineered sloth that vomits candy.




Paradigm’s unfortunate life begins at DUPA genetics, a company who sells prodigy children to the rich and powerful who don’t want to leave their inheritance to their poor excuse for biological children.

Something went wrong during Paradigm’s growing process and he was left horribly mutated. To save their reputation, DUPA dumped the hideous infant in a nearby post Neo-Soviet abandoned town, forcing him to fend for himself.



Paradigm didn’t let this get him down and found solace in music. He dreams of becoming the best electronic music artist the world has ever seen! Unfortunately his past is set to catch up with him and he must reluctantly step up as the world’s saviour. When really he just wants to finish his latest EP.

On his journey, Paradigm meets an array of strange characters. Some include: a psychopathic superhero, an evil sloth, a secretary knight , and a glam metal cult leader pug.



  • Classic point [/img[/img]]and click adventure: Think Monkey Island, Day of the Tentacle, Space quest, Full Throttle.
  • Surreal 2D Graphics: Pixar meets Fallout
  • Post apocalyptic: The year is 2026, dial-up is back in fashion.
  • 70/80’s influences: Paradigm's world is what people from that era imagined it to be; large super computers, space age furniture and floppy disks that can save the world.
  • Mature content and dark humour: Help the local drug addict and have a hot date with a toaster.
  • Ugliest protagonist in gaming (maybe): Look at him, Jesus.
  • Evil sloth antagonist: Who is a genetically engineered living candy machine.
  • Glam metal cult: May your pants be tight and your excess be excessive.

Platforms
Metascore
86
Release date
Developer
Jacob Janerka
Publisher
Jacob Janerka
Age rating
Not rated
Website
http://www.paradigmadventure.com/

System requirements for Linux

System requirements for macOS

Minimum:
  • OS: Lion (10.7)
  • Processor: 2 GHz (Dual Core) Intel
  • Memory: 2 GB RAM
  • Graphics: 256 MB RAM
  • Storage: 5 GB available space
  • Additional Notes: mouse

System requirements for PC

Minimum:
  • OS: Windows Vista/7
  • Processor: 2 GHz (Dual Core)
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Additional Notes: mouse
Recommended:
  • OS: Windows Vista/7/10
  • Processor: Intel Core I3
  • Memory: 4 GB RAM
  • Graphics: 1 GB dedicated graphics
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Additional Notes: mouse
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Last Modified: Jul 10, 2023

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Paradigm reviews and comments

Translated by
Microsoft from Russian
The first game that made a voice laugh, humor is really good, though it requires at least an average knowledge of English, but we live in the 21st century, you can already learn English, so stop complaining about the lack of Russian subtitles pleases the Ficha with Comments of the author, you can listen to how and that created, original and interesting design of characters and the whole game just In a U, the characters are remembered Pug, who is the leader of the cult of heavy metal? Yes please the Crusader at the reception? Take two sloets in a wig? Pick up the cone man? Certainly! Of the minuses only the presence of illogical moments or puzzles, but such moments in the game is not enough if you love Point'n'click quests as well as their love me, then it is stupid to play 9.5 pug leaders of the cult of heavy metal of 10
Translated by
Microsoft from Deutsch
Again, a Case for a Thumb to the Side-rather than up or down. But after I Finished writing my Review and read everything again, it was downstairs instead of the top. Funded by Kickstarter in 2014, the Australian Developer is now presenting us with what a Crazy S * * t he has here on his mental Kerbholz. You play a Mutant who looks so bizarrely ugly and strange that this somehow seemed to me like "absolute Design Misdecision" and "Underdog par excellence," and get told in the Beginning that one is a "Prodigy Child"-a virtually a homemade, But unfortunately also somehow misguided prodigy is-in a World that can't be more bizarre and abstract/shy. Here, almost nothing is right on every Pixel and both the Humour and the causal Connections fly through the World like a Squirrel on crack. The seeeeeeeehr special Humour that sometimes reminds me of today's YouTube fantasy generation, which somehow seems to display a hard to describe but peculiar humour, only hits my Taste in 3% of Cases. This doesn't apply per se to all The players out there-but it's a very single-and-peculiar Decal of a Generational humour, just as the 80s and 90s had their Quirks in flat Oneliners and heavily muscular B Movie action heroes. While some of the Ideas (Glitchwelt, Subgame ingame, References to Final Fantasies or other modern Pop Cultures) are nice, what this is ultimately about is completely beside The Point. Actually, it only goes from one Reference and one Idea To the next-an almost already guided train ride through Bizarroland, the rare Baby of Jacob Janerka, which he holds in front of us with Fondness. The Characters are Main diagonally but amiable and memorable as with Daedalic Games with Elaborated Personalities? Nö, Misrepresentation. Stupid Gelaber from front to back-Main Still a Joke squeezed through the digital Anus ... If I'm supposed to tell about the Main Manko of the Game, I start Scolding (see above), but other than that it involves a lot of varied Exciting ideas and by its bizarre Way you basically never know what happens next. But The main Thing is it is shamed. Whoever likes it will be happy. Everyone else just leaves their Fingers off it.
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Haiku Review: Genetics run wild / A sloth that pukes up candy / Lots of fat beatsies
Favorite Thing: It was weird. In a good way.
Least Favorite Thing: The lack of a smart-click. Why must I right-click -> use everything?

Date Completed: 2018-08-10
Playtime: ~ 5h
Enjoyment: 8/10
Recommendation: Point-and-click fans will definitely enjoy it.
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