Pigel
About
Pigel is a 16 by 16 pixel 2D sandbox game made within 3 hours. After making multiple 2D sandbox games in my life, I decided to challenge myself and so making a game that can fit in a minecraft texture clearly was the right option. And how could I be a game developer without challenging myself by setting a completely arbitrary time limit.
There admittedly is not much to this game, but I think it is cool I can make a functional game within such limits and thought I should share it!
System requirements for Web
Last Modified: Jan 6, 2023
Where to buy
itch.io