Pixel Dungeon (itch) (Whalics)
About
Pixel dungeon is a 2D roguelike featuring a mysterious traveler in search of adventure. During their journey they fell deep into a hole; to get back to the surface they'll have to fight monstrous enemies, collect weapons and upgrades, and explore 10 unique levels.
The theme of the jam is "Rule of three" - three enemies in your way, three hearts to keep you alive, and most importantly - only three items to aid your journey at any given time. Choose wisely and customize your kit to how you want to play.
Made in one week for the SGDA Game Jam.
Credits:
Solo jam! All art, programming, story, and level design created by Ian Percy (myself).
Sounds and music created using jsfxr and Bosca Ceoil.
Game created in Unity.
Game art made in Aseprite.
Used the EZ Camera Shake free Unity asset by Anderson Addo
https://github.com/andersonaddo/EZ-Camera-Shake-Unity
Used PixelMix font by Andrew Tyler
https://ajtyler.co/ https://www.dafont.com/pixelmix.font