Plague (David Saltares, Jay Cano)
About
Plague
The world has turned into a very dark place. First, dangerous electric storms fall from the sky. But now... demons from hell plague the earth. All hope is lost.
However, you refuse to give up and will put up a fight for as long as you can!
Features- Procedurally generate infinite world
- Lightning storms
- Controller support!
Plague was developed for Godot Wild Jam 18, a week look jam where participants use the Godot Game Engine.
The main theme was "Plague" but there were also 3 additional wildcards, which we used:
- 80s style
- Random/Chance elements
- Weather/rain
The game is open source (Apache License), check out the repository.
Made by David Saltares and Jay Cano.