Pocket Pong

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About

Pocket Pong (Pong for original Game Boy) by Boniato82. Using C language and GBDK.

I'm not a developer, I just know a bit of C/C++, so I thought I could change/improve certain aspects of Classic Pong with time and trying to understand source code.

Please, don't ask for awesome features/graphics/sounds/music... because it's probably that I will not able to do it!

Anyway, it's so sad that there wasn't an official pong game for original Game Boy (DMG, Pocket, Light), so this is my contribution, because I love Game Boy AND classic Pong.

CONTROLS & INSTRUCTIONS

Press A While Playing for faster movement of your paddle Press Start to pause the game. Press A+B+Select while playing to return to main screen (soft reset)

WHAT'S ADDED FROM CLASSIC GAME

- Final score at the end of the game, based on Player & CPU points. - PAUSE (press START Buttonn). - 3 Game Modes (press SELECT Button) - Classic: Classic Pong. (normal) - Hardcore: You against 2 Paddles! (hard) - Ultimate: If Computer scores 1 point, you lose (hard) - 2 Speeds for your paddle: Normal (Press Up & Down) / FAST (Up & Down + A Button) - Ball speed Increases over time. No boring gameplay! Just wait and It will be faster and faster. - Soft Reset to main screen (A+B+Select). Does not work while pausing the game.

SOURCE CODE & RESOURCES (RECURSOS FOLDER) AVAILABLE HERE: https://github.com/Boniato82/Pocket_Pong

Thank you very much! Hope you like it!

Platforms
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Developer
Boniato82
Age rating
Not rated

System requirements for PC

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Last Modified: Sep 9, 2022

Where to buy

itch.io