Average Playtime: 3 hours

Prelogate

Add to
My games
82
Add to
Wishlist 1
Save to
Collection

Click to rate

1
Exceptional
Meh
Skip

About

Prelogate is a logic puzzle game. Solve puzzles by redirecting laser beams, mixing them and controlling them with logic gates.

Key features

  • 64 challenging levels of increasing difficulty
  • 10 chapters with different mechanics and designs
  • Calming and elegant music
  • Lasers and logic gates
  • Steps to complete in one pass
  • Mind-bending problems to solve
Platforms
Release date
Developer
blamedrop
Publisher
blamedrop
Age rating
Not rated
Website
http://blamedrop.wordpress.com/games/prelogate/

System requirements for PC

Minimum:
  • OS: Windows XP, Vista, 7, 8 or later
  • Graphics: 800x600 minimum resolution
  • Storage: 100 MB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 10.10 or later
  • Graphics: 800x600 minimum resolution
  • Storage: 100 MB available space
Read more...
Edit the game info
Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
7.14%
Ten
Solve VI.5 using exactly ten devices
7.14%
Optimization
Solve V.6 with less than 240 total logic ticks
7.14%
Easter Egg
Discover at least one of them
7.14%
Cleaner
Find clean solution for every level in the game
7.14%
Halfway Through
Complete fifth chapter
view all achievements
16 items
Prey (2017) Walkthrough Part 20 Ending
View all streams
1 items

Prelogate reviews and comments

Translated by
Microsoft from Deutsch
The Game is good. Prelogate is a pure Puzzle game, accurate Logic puzzle game And the (for me) of the difficult Strain. Depending on the Player's Abilities, this can of course be felt differently. http://steamcommunity.com/sharedfiles/filedetails/?id=925979699 Task is not only to conduct Laser Beams from different Sources (Q) to specific Receivers (E), but also to meet complex Conditions. An Example of such Conditions is: If Q1 and Q2 are on, only E2 may receive turquoise Light, but if Q2 and Q3 are on, only E1 may receive red Light. As Far as I have come, there are up to 5 such Conditions. The Number of Q's and E's is in the single digits And the Q's have one of three Primary Colors that can be combined into 4 more Colors. White Light can be split into the three Primary Colors. To implement the Solution idea, you position Objects on the Experimental Arrangement, which reminds me of Portal by design (the White Tiles; black Surfaces are taboo). Solution Ideas can be saved, including several different ones. This is useful, also because the Solution can be optimized according to three different Criteria: Number of Objects, Length of Laser light and Ticks. The Latter was somewhat unclear to me, but it may mean how many Logic steps are needed in the Solution (but what that is supposed to mean is still unclear to me). You can immediately compare your own Solutions with those of other Players in terms of the three Criteria. You can probably publish them as well. http://steamcommunity.com/sharedfiles/filedetails/?id=925980319 The Handling is excellent. You can move the Camera and zoom in at will, you can easily move, rotate, delete the Objects. You immediately see what comes out of it. Undo, Redo, everything there to work comfortably. There are also a few Shortcoms especially due to the chic Design. You can switch to a 2D view. That would actually be very good. But what is already a bit striking in the 3D view becomes an absolute Disaster here. Because Of the chic black and white design, all Objects are (almost) as white as the Tiles (the Background), so they are barely recognizable. Just as natural Is the white Laser light and whether white Light should be received. http://steamcommunity.com/sharedfiles/filedetails/?id=925980665 That must have been noticed by the Developers or Game Stars, and someone should have said that you should make the Background light brown, design back or forth, For example. Also, the Q's and E's look almost identical, the latter just slightly larger. Why just? Another small Weakness is that not all Functionalities of the Objects are clearly recognizable. But despite that certain Patzers, you can play the Game predominantly well. The 64 Or so levels can only be played one after the other. If you don't have a Solution for a Level, you're stuck. I don't think That's so good. The musical Accompaniment is discreet and appropriate. The Control goes with the Mouse alone. You can take a little help from the Keyboard. An Ad for Colorblind People has even been installed, where the Colors are marked with Text. The Achievements are overwhelmingly-surprise-hard to obtain. Pro & Contra: + Good Logic Puzzles, from light to very heavy + Very good Handling + Nice design-The Design (White on White) impairs the recognition of the Objects-The Design of the Sources and Receivers is too similar-Some Details are not explained Rating: 8/10 I hold the S Piel for a Heavyweight Among the Puzzle games. Only some Design Flaws cloud the good Impression somewhat. I didn't solve about 35 of the 64 Levels until that. I find the Levels there really hard. By Comparison, I also found SpaceChem heavy, but easier.
Read more...
read more