Prism: A Tale of Heterogenous Futures
About
Born to a city of wonders beyond your reach, scarcity has always been a close friend. As a courier you scale its roofworks, evade its constables, risk death every day for others’ convenience — until opportunity crosses your path, and you’re allowed to discover what you believe beyond survival.
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Playtime: 0.5-1.5 hr. Final edition following initial release for IFcomp 2022. From the forums:
"There was just so much I loved about this game. I loved the worldbuilding, with crazy new revelations coming thick and fast at me almost every time I clicked on a new option... I loved how disparate plots came together and overlapped in surprising ways. I loved the overall theme of hope in the midst of trial, of people finding ways to make things better even when the world they were in conspired against them." - Lucian Smith
"... despite its thoughtful political and social commentary, and vivid portrayal of a life lived close to the edge, Prism is never preachy. Instead, it retains a sense of wonder... for this strange and often beautiful city." - Mary Goodden
"...Prism is the type of story that will help us build tomorrow." - Brad Buchanan
https://open.spotify.com/playlist/0kUtdRfDPcGgf7QkKdqJqj?si=xCM49LqZSKmT2vgAJnFh...
Unofficial ambient soundtrack, including selections from:
The Signs of the Sojourner Soundtrack
GoGo Penguin's A Humdrum Star
Portico Quartet's Monument
Ben Lukas Boysen's Mirage
Thanks for being here!