Project A.N.I.S.H
About
*WARNING* Project A.N.I.S.H features violent and grotesque imagery, viewer discretion is advised! *WARNING*
To anyone who downloaded the original game there is now a much more bug free and optimized version downloadable, thank you for the support!
In space only A.N.I.S.H can hear you SCREAM!
You awake to the morning announcement with no memories of how you got here. You quickly realise the A.N.I.S.H's (Autonotom Nanite Integrated Service Human) have went mad and are TRYING TO KILL YOU!
You have to ESCAPE!
Mouse/Keyboard and Game Pad Supported!
Keyboard ControlsGame Pad ControlsMovement: WSADAim: Right Mouse Button
Shoot: Left Mouse Button
Reload: R
Flashlight: F
Interact/Pickup: E
Sprint: Left Shift
Rise: Space
Lower: Left CtrlMovement: Left Stick
Aim: Left Trigger
Shoot: Right Trigger
Reload: Right Bumper
Flashlight: Right Stick In
Interact/Pickup: Face Button Top
Sprint: Left Bumper
Rise: Face Button Bottom
Project A.N.I.S.H is a third person horror third person shooter created for the Themed Horror Game Jam #6. I decided to try and create a Unreal 5 game for this jam which after finding many glitches I had come to regret. Also wish I had more time since life got in the way but I am still happy with out this turned out!
Up to Version 1.3 now with a bunch of bugs fixed! The weapon is still a Star Wars First Order Stormtrooper blaster. so will have to replace it at a later date!
Please enjoy and check out our other games and drop a follow on our Instagram!
Created by Stuart Wright
Music By Edmund Ng
Thank you for allowing me to use your likeness in game, Olivia Zhai, Jarrett Sonneveld, Nina Hua and Anish Krishan.
Used some Unreal Store Assets and also a model from here https://free3d.com/3d-model/futuristic-transport-shuttle-rigged--18765.html
Version History
Version 1.2
- FPS increase thanks to lighting bake
- Video playback fixed
- Pause menu added with Quality options
Version 1.3
- Fixed Enemy Navigation not working
- Adjusted lighting in hangar and Laboratory
- Added controller vibration when shooting