Prototype (RTS / Pikmin)
About
A prototype I made as an assignment for my master's degree. Real Time Strategy game with Pikmin mechanics.
- Units are spawned by bringing items (instead of mining resources). The more units carry an item the faster they’ll be able to move it.
- The goal is to clear all enemies and bring the big item to the spawner.
Controls:
- Left Click: select units
- Right Click: give orders…
- on enemy units/walls to attack
- on items to carry them
- anywhere else to move
- WASD: move camera around
- Scroll wheel: zoom camera in/out
- F11: toggle full screen
- P: debug function to spawn one ally unit
More details about other game elements in the .pdf
System requirements for PC
Last Modified: Jan 16, 2023
Where to buy
itch.io