Average Playtime: 1 hour

Puzzle Quest: Galactrix

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The puzzle game of the future has arrived! The original best-selling new Puzzle franchise is back in an all new dimension with its signature Match-3, turn based battles in an insanely addictive and masterful hybrid of RPG and Puzzle genres. Take on the role of a rogue pilot scouring the galaxy to uncover clues in an intergalactic mystery that affects the fate of the entire universe. Build up a fleet of ships, discover hundreds of different weapons, and master the new puzzle board!
Key features:
  • Over 30 hours of gameplay!
  • All new redesigned Puzzle board
  • Over 150 different weapons to use to control the board
  • Customize and build a fleet of ships to master the galaxy
  • Hundreds of missions within single player game
Release date
D3 Publisher
Infinite Interactive
D3 Publisher
Age rating
10+ Everyone 10+

System requirements for PC

  • Operating System: Microsoft® Windows® XP/Vista
  • Processor: Intel® Core 2 @ 1.8 Ghz / AMD Athlon 64 X2 2.0 Ghz
  • Memory: 1 GB RAM
  • Hard Disk Space: 300 MB Available HDD Space
  • Video Card: 256 Mb (GeForce® 7 / Radeon® X800)
  • Sound Card: DirectX® 9 Compatible Sound Card
  • DirectX® Version: DirectX® 9.0c

System requirements for PlayStation 3

System requirements for Nintendo DS

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Last Modified: Sep 14, 2023

Where to buy

PlayStation Store
Nintendo Store
PuzzleQuest Galactrix review
Mar 3, 2009
YOGSCAST Lewis & Simon
Puzzle Quest: Galactrix - Live Arcade Gameplay
Jul 11, 2008
Puzzle Quest: Galactrix Preview
Jan 28, 2009
Puzzle Quest Galactrix PC Gameplay
Feb 24, 2009
Let's Play: Puzzle Quest - Galactrix (P1) HD
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Puzzle Quest: Galactrix Review
Jul 20, 2011
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Puzzle Quest: Galactrix reviews and comments

Translated by
Microsoft from Deutsch
The Bugs in this Game aren't quite as bad as described in many Reviews, but I've had 3-4 Crashes myself in which the Game is frozen. This is not quite as tragic as the Game is constantly saving in. Otherwise, this Puzzle quest Is Part, unfortunately by Far the Worst: The Degree Of difficulty is practically non-existent, as these Kind of Puzzles are completely lucky. It's incredibly frustrating to have built up a good Game and then still lose in a Move. In Addition, the 3-Dimensional Puzzle system Is unnecessarily complicated and makes it almost impossible to plan trains ahead. The permanent Raids between systems when travelling with a larger Load Of raw Materials is another annoying Component. In Addition, the AI Uses opponents in the white cheato and Fruit builds. For Example, I had a 1 Hour Battle with an Opponent who permanently removed all Mines from the Board, repaired with them, simultaneously incoming Dmg Halved AND still missed my Items an extra Cooldown. I therefore advise against Buying, but if you are into a lot of Frustration and Anger, this Game is certainly worth Considering. If you want to buy a good Puzzle Quest Part, you will still be best advised with Part 2.
Translated by
Microsoft from French
I had found "Puzzle Quest: challenge of the warlords" really nice. A clone of "Mach 3" (but if, the where one must align 3 colors/fruits... identical, concept taken over by candy crush to name only the most famous) tinted RPG. Instead of making a direct sequel, they take on the same concept of play but in a different universe (here of the pure SF), and two-three small changes. the RPG aspect that worked well is maintained... but the additions are a catastrophe totally ruining the game. First, the fact of having movements on 5 squares (instead of the usual 4), accompanied by the fact that the color tokens do not only fall from top to bottom but can also by the sides. An idea that could have been fun, but the problem is that it cancels out any strategy. It's impossible to predict a sequence on more than 3 moves and we trust the luck. And you're going to need the chance. second defect: incredible difficulty. Besides the fact that the random aspect is huge, during the fights, the enemies are ultra resistant with a shield that they reload all the time and a ship that they repair. Not only is it hard, but in addition every fight lasts for the plumbes! The main quest to the rigor is fine, but the secondary quests become very repidement delirious. Not to mention the respawn and the random fights every 30 seconds when you drag on the map. A flaw already horripating in the first... and that's even worse. Can't move without getting fritter. Fun 5 minutes, we do not move fast at all. The lifespan is huge but inflated in a totally artificial way. Anyway, Super disappointed. Too many useless fights, a story and a stupid character, too high a difficulty and a random aspect too important make the game frustrating and not really exciting.
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