Rad (itch)
About
Rad is a 3D-Platformer Collect-A-Thon inspired by platformers from the late 90's and early 2000's. It features Rad, one cool dude, as he explores his home town, helps his friends and the town's pedestrians, and discovers new abilities in challenge levels.
Rad is our college capstone project for Ferris State University. It is a short, one level demo and prototype created in Unreal Engine 4. We plan to take the game further in the future.
Rad has won numerous awards including:
- E3 2018 College Game Competition Finalist
- Ferris State University Doggie Award - Best Capstone
- Ferris State University Doggie Award - Best Character Design (Iris)
Developer Twitter: https://twitter.com/RadTheGame
Get the Soundtrack: https://tycobur.bandcamp.com/album/rad-demo-soundtrack
Developers:
Brandt Howard - Character Designer/ VFX Artist/ Animator
Paul Chamberlain - Environment Artist
Lloyd Nguyen - Gameplay Programmer
Tyler Baldwin - Programmer
Tyler C. Burke - Sound Designer, Composer
Michael Westermeyer - Concept Artist
Voice Actors:
James Lewell - Rad, Pedestrians
Brady Lindsay - Pedestrians
Samuel L. Couch - Redux
Kassandra Dill - Iris, Stanley
Tyler C. Burke - The Ducktor
Programs Used:
- Unreal Engine 4
- 3DS Max
- ZBrush
- Quixel
- 3DCoat
- Photoshop
- Illustrator
- Substance Painter
- Substance Designer
- Audacity
- Ableton Live
- Kontakt 5
- GitHub
- Source Tree