Ray (Fruitcake Studios)

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About

The story of Ray takes place in the Woods of Lumina, a magical neon forest populated by bright coloured foliage and plants, protected by its guardian mage - Ray the Raccoon. Awoken to discover that his once gentle and kind plant friends possessed by hostility, he goes on a journey to free his friends from the evil spell controlling them and restore his beloved woods to its previous glory. 

Ray’s journey will start in the Neon Ruins, ancient stone architecture highlighted by neon energy that houses various puzzles. Once he makes it to the Woods of Lumina itself, he will discover that the once radiant forest now has just a faint glow, and will have to face off his plant friends whose appearances too have been altered by a foreign magic. He will need to traverse through various different coloured areas of the woods and ruins to reach his goal.

A game project by Fruitcake Studios, created for our 3rd year professional project

Gameplay Video

Trailer

Team

Glenn McCombie -  Producer & Gameplay Programmer 

Annie Voikok - Character Artist & Audio

Lara Sadhu - Animator

Linda Vet - Environment Artist & UI Artist

Kai Duncan - Programmer

Fraser McGinn - Programmer & VFX Artist

Danny Cluskey - Design & Audio

Jiahao Liu - Design

Credits

Gordon Brown - Tutor

Torch Light Sound Effect - https://freesound.org/people/lollosound/sounds/124369/ 

Fire Crackle Sound Effect - https://freesound.org/people/lollosound/sounds/124369/ 

Font - https://www.dafont.com/the-lima.font 

Platforms
Release date
Developer
Fruitcake Studios
Age rating
Not rated

System requirements for PC

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Last Modified: May 20, 2022

Where to buy

itch.io