Renoir
About
James Renoir was a police officer, serving in the main precinct in a metropolis rotten with crime and violence. The influence of the mafia families had even spread through the corridors of city hall like poisonous weeds, all the way to the highest levels of political power. The police, paralyzed by the city’s corrupt government, were powerless to do anything about it – mere toys in the hands of the true power.
However, with a new, young and aspiring politician in city hall, things take a turn for the better and Renoir is promoted to Detective for his effort in the fight against crime. With his new-found access to better classes of society, he eventually meets the woman of his dreams.
But just as everything seems to be heading in the right direction, two shots ring out, turning his world upside-down. Solving this case is now the only thing that matters to him, because as he sits with his back against a cold gravestone, he realizes that the body six feet down is his own...
Now a ghost, Renoir possesses a unique ability that allows him to control phantoms around him and use them to solve environmental puzzles. Seeking justice from the shadows, he must tread carefully and avoid light at all costs. James’s ghostly form must backtrack over his last steps in the world of the living, recollecting his memories and searching for the clues that will lead him back to his murderer.Features
However, with a new, young and aspiring politician in city hall, things take a turn for the better and Renoir is promoted to Detective for his effort in the fight against crime. With his new-found access to better classes of society, he eventually meets the woman of his dreams.
But just as everything seems to be heading in the right direction, two shots ring out, turning his world upside-down. Solving this case is now the only thing that matters to him, because as he sits with his back against a cold gravestone, he realizes that the body six feet down is his own...
Now a ghost, Renoir possesses a unique ability that allows him to control phantoms around him and use them to solve environmental puzzles. Seeking justice from the shadows, he must tread carefully and avoid light at all costs. James’s ghostly form must backtrack over his last steps in the world of the living, recollecting his memories and searching for the clues that will lead him back to his murderer.Features
- Black and white detective story powered by Unreal Engine 4
- Puzzle platforming action, inspired by Hollywood noir movies
- Control phantoms and use them to solve environmental puzzles
- A murder mystery, narrated through atmospheric comicbook-style movies
System requirements for PC
Minimum:
- OS: Windows 7 / 8.1 / 10
- Processor: Intel Core i3 or equivalent
- Memory: 2 GB RAM
- Graphics: GeForce GTX650 Ti or equivalent
- DirectX: Version 11
- Storage: 3 GB available space
Recommended:
- OS: Windows 7 / 8.1 / 10
- Processor: Intel Core i5 or equivalent
- Memory: 4 GB RAM
- Graphics: GeForce GTX670 or equivalent
- DirectX: Version 11
- Storage: 3 GB available space
Renoir reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Renoir or Logical Noir From Russian Developers And So, we have a game from Russian developers. More precisely not quite a game, but a set of locations related plot, which we serve as pictures. Locations need to pass, solving problems mainly with sources of light and Mahanizamami ie is a logical game (puzzle), the gameplay is built on the fear of the light of the main character, as well as his assistants, which we have to manage disabling Sources of light so, yes would help the protagonist to pass them. That is, we need to build a program (model) behavior assistants of the main character, so that would free the outline obstacle and making a pass (turning off the lamp-hero and assistants can not pass through the light, because they are ghosts) or the hero himself, or his Assistants could pass on the location further, and do another action, freeing new passages. I hope understandable explained?
Not a BAD murderer for half an hour before bedtime. But everything would be nothing, but there are a number of significant disadvantages, which negatively affect the desire to play:-Very brake menu. Why It is so made incomprehensible-Very cotton and inert control, poor object interaction-when you can not interact with the switch or ladder from the first time-very strongly zadradit-Bad indication of moving objects. Something Seems to have opened up somewhere, and that's where???
-Switching between the characters, especially if they are near-quite unpleasing, I three times knocked down the program of action for 2 Persnonazit, trying to choose the 3rd, was wrong, and had to start anew, that agree not AT all pleasant-Not quite Informative indicators of action/recording-there is something to do.
-Somewhat monotonous gameplay, but this is a logical game, there is nothing do-No support for Steam Controller. I Have at least otkzalsja to work, and I was lazy to understand.
-The active objects are drawn Off. At one of the levels just destroyed his brain! Well, it's impossible to pass and all!!!! In the Hyde. Oh, you're your mother!!! This door turns.... I Never would have thought.
-There is no possibility to speed up the location of the mouse and change the scale-instead of this, a small location scheme, not informative, and a closing review.
-During The choice of ghosts there is no possibility to see the circuit of switches interaction, however, during the recording there is, which is not convenient (see about the ability to review levels)-On Some locations is completely unclear where the output-a Bug on 41 puzzle, when The lower ghost rises on the stairs, begins to spin (when recording this was not done) falls under the lamp, and burns. We do not pass the Level. I Had to replay from the checkpoint.
And such trifles, nullify, all good undertakings.
-Poorly made transitions between levels. At some point the main character did not reach half a centimeter (afraid to get under the lamp)-did not work switching levels.
Well, the Pros:-Quite original.
-Addictive-good graphics, sustained in black and white colors.
-Riddles in principle not complex, training logic, memory and action strategy-the Ability to reset the recording of ghosts, otherwise would be quite hardcore Eliminate the developers of the above disadvantages-would get from me honest 8/10 points, but without careful debugging files (because shortcomings serious-close your eyes on it does not work!!!!) The impression of the game is badly spoiled, although the game is not bad.
Rated 5/10