Average Playtime: 3 hours

rFactor 2

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rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.

You can race against a field of AI cars, or in multi-player mode against others. The simulation supports a full day-night cycle as well as dynamically varying weather conditions such as rain. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!Features
  • Updated to use multi-core CPU technology
  • Advanced physics engine
  • Newly updated tyre model
  • Driving surface construction, even painted line thickness, affects grip levels
  • Engine boost and Turbo modeling
  • Complex aerodynamics
  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience
  • Real-time day/night lighting transitions
  • Realistic wet/dry weather transitions
  • Dynamically laid rubber increases grip throughout racing session(s)
  • Rubber chunks (“marbles”) roll off tyres and can affect grip
  • Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
  • Dynamically drying racing line after rain
  • Environments filled with animated events like planes, flag marshalls and more…

  • Real-time day/night lighting transitions
  • Projected headlights for night time driving
  • Look to apex and head motion tracking support
  • DX9 advanced graphics engine
  • Real-time day/night transitions
  • Adjust player and opponent volume ratio
  • See the apex with the Look Ahead slider
  • Adjust your seat and mirror while in the driver’s seat
  • Updating real-time scoring towers
  • Expanded and enhanced gauge and LCD features for vehicle cockpits
  • Improved loading times
  • Updated sound engine
  • Changing engine sounds based on upgraded vehicle performance

  • New AI who will race for and defend positions
  • Define AI opponent types, strength and aggression
  • Races can be lap based, time based or both
  • Vehicle upgrade system that affects both the appearance and performance of a vehicle

  • “Resume from Replay” allows you to resume a race from a saved replay
  • Full screen monitor and ability to rewind
  • Freely move camera from any position including the ever famous exclusive Swingman
  • Spectator mode

  • Opponent car skins automatically transmitted
  • Completely new multiplayer engine
  • Dedicated server
  • Native voting system
  • Add AI to multiplayer games
  • Boot and ban player lists that can be passed around
  • Security checks to combat potential cheating

Open Architecture
  • Support for modder created car and track content
  • Fully adjustable Showroom, UI and HUD layouts
  • More Plugin Interfaces
  • Easy to use customizable multi-language support
  • Rules to simulate different types of racing
  • Completely customize your controller
  • Drop in new vehicle liveries

Cars and Tracks
  • Steam Workshop support for installing cars and tracks
  • For a current list of cars and tracks shipped with the simulation visit this link to the workshop: http://steamcommunity.com/id/ImageSpaceIncorporated/myworkshopfiles/?appid=365960
Release date
Studio 397
Studio 397
Age rating
Not rated

System requirements for PC

  • OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
  • Processor: 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2
  • Memory: 4 GB RAM
  • Graphics: nVidia GTS 450 or AMD Radeon 5750
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: DirectX Compatible
  • OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
  • Processor: 3.0 GHz Intel i5 or 4.0 GHz AMD FX
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 760 or AMD 7870
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 60 GB available space
  • Sound Card: DirectX Compatible
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Last Modified: Nov 14, 2023

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1000 kilometers driven in race
You've driven 1000 kilometers in races.
racing at midnight
You're racing at midnight.
2000 kilometers driven in race
You've driven 2000 kilometers in races.
racing at dawn
You're racing at dawn.
2000 kilometers driven in practice
You've driven 2000 kilometers in practice sessions.
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rFactor 2 reviews and comments

Translated by
Microsoft from Deutsch
As an old and very long-time driver and big Fan of the first "rFactor" I found it really difficult to lower my Thumb with the Successor "rFactor 2." But compared to other racing playsat simulations (Automobilista, Assetto Corsa, Project Cars, Dirt Rally, Forza Horizon) that I've all played bin/. These are my (completely subjective) Reasons for this Assessment: + good FAHRFEEL (as far as I can judge as someone who only drives on the PC race due to a LACK of my own race car in the GARAGE) + good FORCE-FEEDBACK (restriction see above)-A BENUTZEROBERFLÄCHE from The last Millennium; Very Poor in terms of Clarity, graphic Design (Appearance) and Intelligibility compared to Automobilista, Assetto Corsa, Project Cars, Dirt etc. -The HUD (Head-up display) when driving gives the Impression of a game of the 90s (big, chunky, colorful), not that of a modern Racing Simulation, which is constantly being developed further. -The GRAFIK is extremely outdated. Even Automobilista looks significantly better by Comparison. Against (pure) Racing Games like Forza Horizon, rFactor 2 looks completely old baking. Yes, yes should be a Simulation, Graphic not so important blah, blah, blubb ... I hear That again from the real hardcore fans. But let's face it: We're having 2017! A SIMULATION MAY also provide SCHÖN OUE. By The Way: What good is a Rain Simulation in the Game if the Game is not a Spray when driving – so much for The Simulation. -Less MODs. Compared to Automobilista and also to Assetto Corsa, rFactor 2 has far fewer MODs (routes, cars, etc., Developed by Fans). In my Opinion, the existing MODs are sometimes already very old. Apparently, the Initial Euphoria has evaporated in the Modders. -Cumbersome MULTIPLAYER features. Just spontaneously select a few Cars and a Track with the Mates and then gamble in the LAN? No way! First of all, a tool must be used to create a corresponding Package of Cars and the Routes. The others can then choose that. While Making sure everyone has the same Data, it is extremely nerve-killing and elaborate. -PORTFREISCHALTING. In order for the set multiplayer game to be found at all, ports on the Router must be unlocked (mind you: For a Game in the LAN that takes place in front of the Router!). This was not easy even for me as someone who has worked with PCs for two Decades (you have to find an understandable Guide at all!). And for a LAN game, I find the Effort completely inappropriate. All my other Racing Games (see above) work without this Intervention on the Router. With all these positive and especially negative Points, it should be taken into account that rFactor 2 has been in Development for Years. While there is a Roadmap containing some of the Above, implementation has not yet taken place. FAZIT: A good but completely outdated racing Simulation To which there are far better Alternatives.
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