Right to Bear Arms
About
- TAB to pause and change options!
- Mouse to look!
- LMB to fire your rocket arms!
Unfortunately, there is no button to quickly restart the level, so if you run out of arms, you will need to wait for the horrifying amazing game over screen. I think it's worth it though ;)
Mr. Bear has been captured by a comical supervillain and taken to an undisclosed location. Is there any hope for the elusive secret spy to escape?!
'Right to Bear Arms' was made in under 48 hours for the GMTK Jam 2021 with the theme "Joined Together": the player is joined together with the world, creating a game where you have to escape puzzle rooms without the ability to move. Instead, the player's arms are not joined together, and each room must be solved by firing homing robot arms!
- His name is Bear, Teddy Bear.
- First person perspective!
- Puzzles!
- Dialogue and story!
- Intrigue!
- One heck of a game over screen!
Developed by:
- Harry Petch - programming
- Jaime Williams - character + arm texture art, 3d modelling, puns, Itch page fanciness
- Zac Tuckett - texture art
- Louis Jackson - music, 3d modelling, level design
Made for the GMTK Jam 2021 with the theme "Joined Together". The player is joined together with the world, being stuck on a conveyer belt that acts as a timer before their doom. Their arms are not joined together and can be disconnected and launched, which you need to do to solve each room to save yourself from doom!