Average Playtime: 1 hour

Riptale

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About

Riptale is a challenging 2D roguelike action game aiming to make sword combat be as bloody and impactful as possible. The player collects gems that allow them to execute different attacks in the order of their choosing. All this results in a symphony of combos that fill the screen with blood and guts. If Riptale was a board game it would shoot scissors at you.

Instead of erratic hacking of the attack button the player must instead first aim at their target and then strike. The attacks are powered by arcane gems which make them powerful enough to bring down the ancient dragons threatening the world. Each gem takes a few moments to recharge, which means the attacks must be planned carefully lest they run out at the worst possible moment.Features:
  • CRAFT YOUR OWN COMBO
Purchase attack gems and line them up the way you want to fight.

  • GAMEPAD SUPPORT
Unlock the true power in your attacks by utilizing the analogue stick.

  • INTERESTING ENEMIES
Encounter dragons and mystical cultists and end their reign of terror.

  • TERRIFYING BOSSES
Fight challenging bosses that stand in your way on the journey down.

  • LARGE GAME AREAS
Roam through dark crypts, underground forests, and mushroom caverns.

  • UNLOCKABLES
Unlock pets, scarfs, and trinkets by completing achievements and challenges.

  • MYSTERIOUS LORE
Piece together the history of the buried civilization by reading books.

  • UPTEMPO SOUNDTRACK
Paying homage to the classics of yesteryears and preparing you for the action.
Platforms
Release date
Developer
Super God
Publisher
Super God
Age rating
Not rated
Website
http://supergod.fi/games/

System requirements for Linux

Minimum:
  • OS: Ubuntu 14
  • Processor: 2.4GHz
  • Memory: 1 GB RAM
  • Graphics: 256MB Graphics
  • Storage: 30 MB available space
  • Additional Notes: Microsoft Xbox 360® Controller for Windows® (or equivalent) is strongly recommended.

System requirements for PC

Minimum:
  • OS: Microsoft® Windows® 7
  • Processor: 2.4GHz
  • Memory: 1 GB RAM
  • Graphics: 256MB Graphics
  • DirectX: Version 9.0c
  • Storage: 130 MB available space
  • Additional Notes: Microsoft Xbox 360® Controller for Windows® (or equivalent) is strongly recommended.

System requirements for macOS

Minimum:
  • OS: 10.6
  • Processor: 2.4GHz
  • Memory: 1 GB RAM
  • Graphics: 256MB Graphics
  • Storage: 30 MB available space
  • Additional Notes: Microsoft Xbox 360® Controller for Windows® (or equivalent) is strongly recommended.
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

2 edits
42
100.00%
Clean Sweeping, Son!
Clear a room within a single combo, with a minimum of 5 kills
0.00%
Anti-Antagonist Missile
Kill the Dragon Overlord without taking damage
0.00%
Shinies, ALL MINE!
Buy one of every gem type during a single playthrough
0.00%
Not a Single Spore On Me!
Beat the Mushroom Caverns without taking damage
0.00%
How Do Trees Even Grow Here?
Beat the Underground Forest
view all achievements
17 items

Riptale reviews and comments

Translated by
Microsoft from Deutsch
Product received for free The Game is a simple Designed Rogue-like, the Steathing is very precise but works wonderfully (played with Gamepad). In the Game, you start with little Life and fight your way through a Kind Of Dungeon full of Danger. As a Weapon you have your Sword and all the Enemies I have met so far were after a Hit away from the Window. Visually, it is kept in simple black and white, which gets some colour through the Player's Scarf and the Blood of the Opponents. I like the Stalk but is certainly not something for Everyone. The Combat Is also simple, but that's exactly what Makes the Game so attractive. Movement buttons, a Button for Jumping and one for Attacking. That was all there was to it. The cool thing about the Combat System is that with a click on Attack you don't just swing your Sword, you jump right across the Air and divide the Opponent into two or more Pieces. The Attacks must be targeted by having "Attack Crystals" (which recharge after a short time) as soon as these Crystals are empty, you are totally Helpless and in Mortal danger. Once you've come in a bit, it feels good to jump right across the Dungeon and embellish the Black and white look with fresh Red a bit. In addition, you also collect Gold, which you can spend in the Shop and thus buy new Attacks. But if the HP drops to 0, everything is gone again and you can start over. For me, the Game was nice Fun for in between, which I will certainly dig up again and again for a few Rounds, but I don't see myself swinging 5h at a time through the Dungeon. But since the Game is relatively cheap, I don't think that's too bad either. Here are still Footage from my first Hour: https://www.youtube.com/watch?v=Tr5u1enmkds
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Translated by
Microsoft from Deutsch
Product received for free Riptale Is a Game that looks simple but can be really hard at Its core, and I strongly recommend playing it with a Controller. The Combat System is based on making the most of the attacks as few Attacks as possible. You have so-called Gems that tell how often you're allowed to attack. 3 Gems mean being allowed to attack three Times in a row. With the Analog stick you move normally, but also determines in which direction you can storm with the next Attack. So you can attack first up, then right and then straight down and get the Enemies done in the Environment. In addition, there are coins with which you can buy items from hidden Merchants that give you different Bonuses. If you Die, you start all over again, but not necessarily on the first Level. In addition, there are also different Types Of opponents, such as other Ninjas, who either stay on one Level and attack only there, as well as others who also line up and pursue the Character. Hitting, flying Dragon heads and some more Opponents are expecting one there as well, so it doesn't get boring anytime soon. The Graphics are as you can see in the Pictures, actually it's not my Style at all, but the red Blood reminds me a lot of Sin City, the Movies I thought was good again. Sometimes, however, it is also difficult to recognize the Opponents directly, but that may also be intentional. The Window Mode is much too small for me personally, I could hardly see anything, so I can only recommend playing the Game in the Full Screen. To the Sound I can only say that the Background Music went to the Pointer very quickly, so that I quickly turned it off, luckily you can also listen to your own Music. The further Soundscape, on the other Hand, sounds good, and through the Sound of a Blade Cutting through an Obstacle, you also get Audiotechnical Feedback for landed hits. In any case, I can recommend the Game further, especially if you look for something in between, but that also demands something and sometimes demands quick Reactions.
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