Blasphemous
About
Blasphemous is an action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core, delivered through exploration of a huge universe comprised of non-linear levels.
Immerse yourself in a dark fantasy nightmare that has been constructed PIXEL BY PIXEL by our committed artists.
Features:
- Explore a huge land, a universe that feels as open as it is oppressive, delivered through a non-sequential level design that puts you in control of where to go next.
- We are putting great focus on achieving a very satisfying combat mechanics with very responsive control, smooth animations and lots of blood and gore.
- Handmade pixel art, with large sprites and super smooth animations, created pixel by pixel, frame by frame.
- Evocative narrative: Blasphemous’ levels are not just platforms; they tell a story to those who are interested, but don't get in the way if you just want the action.
- Find your personal combat style by equipping rosary beads, or carrying around relics that boost your abilities.
Story:
Set in the savage land of Orthodoxia, a place where religion is of the utmost importance in the eyes of the populace, superstition runs amok, and churches outnumber people two to one. You will find yourself in this hellish territory in the wake of the Age of Corruption.
Trailer:
https://www.youtube.com/watch?v=t8zaNelwUU8
Kickstarter:
https://www.kickstarter.com/projects/828401966/blasphemous-dark-and-brutal-2d-non-linear-platform
System requirements for Xbox One
System requirements for Nintendo Switch
System requirements for PlayStation 4
System requirements for PC
System requirements for Linux
System requirements for macOS
Where to buy
Top contributors
Blasphemous reviews and comments
The best Metroidvania I've played so far. Beatiful artstyle, good combat with great bosses and a great atmosphere.
I wish one of the regular-person-sized bosses were another of the big bosses and the mechanic limiting you to only three upgrades at a time felt pointless, but man other than that I blew through this game and loved every second. Maybe I can just relate to it a bit more as I was raised Catholic, but I love that it took that classic Castlevania setting, gave it some Dark Souls cyclical desperation, but brought it all together with themes of Catholic guilt and penitence with some wild lore attached. What a great way to take that overplayed "dark Medieval fantasy" setting and make it something completely new, down to the design of trash mobs.