Average Playtime: 2 hours

Blasphemous

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About

Blasphemous is an action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core, delivered through exploration of a huge universe comprised of non-linear levels.

Immerse yourself in a dark fantasy nightmare that has been constructed PIXEL BY PIXEL by our committed artists.

Features:
- Explore a huge land, a universe that feels as open as it is oppressive, delivered through a non-sequential level design that puts you in control of where to go next.
- We are putting great focus on achieving a very satisfying combat mechanics with very responsive control, smooth animations and lots of blood and gore.
- Handmade pixel art, with large sprites and super smooth animations, created pixel by pixel, frame by frame.
- Evocative narrative: Blasphemous’ levels are not just platforms; they tell a story to those who are interested, but don't get in the way if you just want the action.
- Find your personal combat style by equipping rosary beads, or carrying around relics that boost your abilities.

Story:
Set in the savage land of Orthodoxia, a place where religion is of the utmost importance in the eyes of the populace, superstition runs amok, and churches outnumber people two to one. You will find yourself in this hellish territory in the wake of the Age of Corruption.

Trailer:
https://www.youtube.com/watch?v=t8zaNelwUU8

Kickstarter:
https://www.kickstarter.com/projects/828401966/blasphemous-dark-and-brutal-2d-non-linear-platform

Metascore
78
Release date
Developer
The Game Kitchen
Publisher
Team17 Digital, The Game Kitchen
Age rating
Not rated
Website
http://blasphemousgame.com/

System requirements for Xbox One

System requirements for Linux

System requirements for PlayStation 4

System requirements for Nintendo Switch

System requirements for PC

Minimum:
  • OS: TBC
  • Processor: TBC
  • Graphics: TBC
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Last Modified: Nov 19, 2019

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💎  Little Gems
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Blasphemous - All Bosses [No Damage/Magic] + All Endings
Sep 11, 2019
Gellot
Blasphemous - Announcement Trailer | PS4
Jun 4, 2019
PlayStation
Blasphemous: ALL BOSSES + Animated Cutscenes 【No Damage / Sword Only / No NPC Assist】
Sep 10, 2019
horheristo
Blasphemous - Full Game & True Ending (Longplay) (No Commentary)
Sep 13, 2019
Indie James
Blasphemous - Official Release Date Gameplay Trailer
Aug 22, 2019
GameSpot Tra...
Blasphemous Review
Sep 9, 2019
IGN
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Bronze Medal
Cross the Bronze door on the Bridge of the Three Calvaries in less than 3 hours.
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Requiem Aeternam
Beat all bosses without flask consumption.
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Crossing Souls
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Witness of The Miracle
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chillin
Blasphemous 2d-Souls > Greedball > HUheuehe
[!ModDay] Blasphemous! - Danganronpa V3 continues this afternoon - Disco Elysium starts TOMORROW at 8am ET! - !Cyberpunk - !NewApp
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Blasphemous reviews and comments

Holy fuck this was addictive. 
«Just one more turn»
«Can’t stop playing»
A sleeper hit.
The best Metroidvania I've played so far. Beatiful artstyle, good combat with great bosses and a great atmosphere.
«Blew my mind»
«Underrated»
I was told this was more Dark Souls than Castlevania, but I'm glad I took the chance because it really is more Castlevania than anything, down to the relatively limited number of upgrades similar to Symphony of the Night. Yeah, there's a dodge, flask-based healing, and enemies only respawn upon death or save, but the world design, combat, and upgrade system are way more Castlevania (not even Metroid - Castlevania) than anything else.

I wish one of the regular-person-sized bosses were another of the big bosses and the mechanic limiting you to only three upgrades at a time felt pointless, but man other than that I blew through this game and loved every second. Maybe I can just relate to it a bit more as I was raised Catholic, but I love that it took that classic Castlevania setting, gave it some Dark Souls cyclical desperation, but brought it all together with themes of Catholic guilt and penitence with some wild lore attached. What a great way to take that overplayed "dark Medieval fantasy" setting and make it something completely new, down to the design of trash mobs.
Solid Metroidvania with Soulslike bits and cool world/lore.  I like it >:)
«Can’t stop playing»
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