A sleeper hit.
The best Metroidvania I've played so far. Beatiful artstyle, good combat with great bosses and a great atmosphere.
The best Metroidvania I've played so far. Beatiful artstyle, good combat with great bosses and a great atmosphere.
«Blew my mind»
«Underrated»
Other reviews7
One of the best metroidvania games out there, it has a complex story,
incomparable pixel art, excellent gameplay, wonderful level design, a bit difficult and extremely fun. Blasphemous has an amazing setting and atmoshpere which are acompanied with tons of lore and backstory. The new DLC: The stir of dawn (Which came out one year later and it's free) adds an impressive amount of content like new areas, new aspects of the story, new bosses, new enemies and even improves areas from the original game. To me, this shows how much the development team cares about this game and the community, and thats one of the many reasons why I support this game and you should too.
Definitely one of my favorite games and a MUST have.
«Blew my mind»
«Constantly dying and enjoy it»
This game is absolutely beautiful.
A stellar artstyle, a fantastic soundtrack, an interesting setting and fantastic combat and exploration.
«Blew my mind»
«OST on repeat»
I was told this was more Dark Souls than Castlevania, but I'm glad I took the chance because it really is more Castlevania than anything, down to the relatively limited number of upgrades similar to Symphony of the Night. Yeah, there's a dodge, flask-based healing, and enemies only respawn upon death or save, but the world design, combat, and upgrade system are way more Castlevania (not even Metroid - Castlevania) than anything else.
I wish one of the regular-person-sized bosses were another of the big bosses and the mechanic limiting you to only three upgrades at a time felt pointless, but man other than that I blew through this game and loved every second. Maybe I can just relate to it a bit more as I was raised Catholic, but I love that it took that classic Castlevania setting, gave it some Dark Souls cyclical desperation, but brought it all together with themes of Catholic guilt and penitence with some wild lore attached. What a great way to take that overplayed "dark Medieval fantasy" setting and make it something completely new, down to the design of trash mobs.
I wish one of the regular-person-sized bosses were another of the big bosses and the mechanic limiting you to only three upgrades at a time felt pointless, but man other than that I blew through this game and loved every second. Maybe I can just relate to it a bit more as I was raised Catholic, but I love that it took that classic Castlevania setting, gave it some Dark Souls cyclical desperation, but brought it all together with themes of Catholic guilt and penitence with some wild lore attached. What a great way to take that overplayed "dark Medieval fantasy" setting and make it something completely new, down to the design of trash mobs.