Average Playtime: 4 hours


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DESCRIPTION:Rozkol is a dynamic 2D shooter, with a view from the top. Your task in the game, grab the entire territory on the global map, applying different types of weapons.
Before each match you choose weapons, equipment, and together with the soldiers of your unit go to war with the enemy.
Actions take place on the territory of a fictional state, in the Middle East.GAME TYPE:In the game there are different types of games, fighting in which you earn money to buy weapons, ammunition, equipment, and hired soldiers.

Capture cards: this is the main game mode, where you have to capture the entire territory on the global map, destroying all enemy troops.
Fight in the city: the mode in which you have to fight with the enemy, in a heavily built city, but do not worry, any wall can be demolished, and make your way through the buildings.
Fight in the fortified area: these are small villages with dense vegetation, the map in this mode is generated randomly, and with each new match, you will not be able to predict what lies ahead.
Defense: you have to protect a small factory building, from the furious attacks of the enemy, in contrast to other modes, this is constantly near you whistling enemy bullets, and shards from explosions.
Tank battle: a group of enemy tanks entered the city, you need to destroy them at any cost.
Zombie sweep: the mode from the section of fiction, which does not really fit into the concept of the game, but is one of the most interesting, in this mode you will find yourself a unit fighter, designed to clean the city of zombies, actions occur at night, which complicates your task, so How, you do not know what awaits you in the darkness of the night city.
Release date
Enjoy Games, LEVER Software
Age rating
Not rated

System requirements for PC

  • OS: Windows
  • Processor: Core 2 Duo 2.4 GHz
  • Memory: 1 GB RAM
  • Graphics: 512 MB
  • DirectX: Version 9.0c
  • Storage: 80 MB available space
  • OS: Windows
  • Processor: Core i3
  • Memory: 4 GB RAM
  • Graphics: 2 GB
  • DirectX: Version 9.0c
  • Storage: 100 MB available space
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Last Modified: Sep 17, 2019

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Rozkol reviews and comments

Translated by
Microsoft from French
OMG what is this daube? It's inouable unless you're Russian (and so damn drunk)! The game seemed promising after the presentation. Already it is in QWERTY... It's a bad start! (and of course you can not change the keys) The resolution is very low. The graphics are much more ugly than the presentation suggests. DASN the game, the translation to English was made by a bledard or by Google Trad. in short, big disappointment since unplayable. Only positive: a few cards (which explains the 2H of "game").
Translated by
Microsoft from Deutsch
"Rozkol" is a Top-Down Shooter. The military Shooter has some Game Modes such as City Combat, Tank combat, Defense and as a Gag even a zombie mode. From a Bird'S Eye View, we control a Soldier who can not only shoot, but also control Vehicles. There are plenty of Weapons and ammunition or even Tanks to buy with Money to earn. In itself, a nice Game concept. Unfortunately, it's not really Fun. The Pace is damn sluggish, but the AI can look through Walls. The Balancing is not right at the back and the front. The Pacing is rhythmic. The simple Graphics are still suitable for the Genre, the Sounds are quite pop and the Music stimulates an immediate Task. Rating: 4/10 Atmosphere 2/10 Story 6/10 Graphic 3/10 Sound 4/10 Game Mechanics 3/10 Balancing 4/10 Game Pass Conclusion: More Down Than Top. 4/10 Overall Rating
Translated by
Microsoft from Russian
Not a quality, or rather not quite a quality indie project. The idea to make a dynamic, isometric or a top-view shooter I like, but realized so far very miserable. First You can choose a map and a task: Capturing territory, shooting from a large number of enemies, destroying enemy equipment, survive in the city of zombies. The Dynamics of the game is like there, but somehow not brought to mind. Enemies or allies will run like cockroaches, and you like Tortila's turtle weave forever in the tail. The Enemies of all the refuts of Robin Goots, grandfathers and snipers, are taking you from a distance of several kilometers. Sometimes It is a stupid situation that you are with one AK against three BTR. Sentry guns are arranged strangely and do not appear on the map, sometimes shoot through the trees, and still mines with a kamarno ass, not visible at all. Management is not understandable, and did not taste like throwing a grenade. I liked the Picture, even caused a sense of nostalgia, came out remember in the early 2000s flash games with a similar design. (For Example, the Hunter on the pidors) Availability of transport, Jeeps, tanks, armoured personnel carriers, at least some variety is awarded, it is five. A Little add maps, transport, Modelek soldiers, achievements, and most importantly make the cooperative, it will surely save the game and make it playable. The Result, do not take, now, can and will finish the toy. So Far, she looks very dashing. Anguish is mortal. Such cases.
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