RS: Overcharged
About
Ruined Sector: Overcharged is a fast paced Arena-FPS set in a dystopic world
The playable game is just a vertical slice, (small demonstration)
You are placed in a sector where you have to out frag your opponent to control it!!Capture "Shards" and place them in the "Altars" until you get enough consumables to outspeed your opponent!
OR
Play slowly but calculatedly, and dominate your peer before they can even see you!!
So almost every match you play has a different layout.
Features:- 1x1 Deathmatch
- An Arena that changes layout every match
- Atmospheric surroundings
- Players control their own speed
- Announcer
- Original Dynamic Music and Sounds according to player speed
- Statistics after match end
As soon as both players join in the arena, players will have a time to explore and learn how the map is laid out, "Learning Phase". After it, the "Combat" is on, and they can start killing each other. With a weapon that is both lethal with 2 shots at distance and close range, they need to catch and deliver shards to the altars in order to increase more their speed.
- Faster Reloads
- and SPEEEEEED!!
- Players become a bigger target
- Less Perception
- Light emission, and so become easy to find
Keyboard:
Xbox Controller:
- Micael Silva @mykaadev
- Developer
- João A Silva @PowaRanja
- Game Designer, Project Manager & 3D Artist
- Marco Cerqueira @marcocerqueiraa
- Concept Artist & 3D Artist
- Nuno Patrocínio @nunopatro
IndieDB: RS: Overcharged
Twitter: @zapowa
Youtube: Zapowa Games
7.17 Patch Notes:- Fixed a bug where the fog would spawn in some non-desired locations
Road Map:- Visual Overhaul
- Better Performnance
- Nitendo Switch Realease
- Improved Audio Quality and Immersion