Ruin Prototype
About
Ruin is a prototype for a physics-based action puzzler where you must bash, burn and sap the bricks from towers to escort your caravan down a dangerous path.
A quick experiment to see what our group could do with different emergent gameplay and puzzle systems and push the envelope on how a physics puzzler could play out.
STANDARD CONTROLS
- WASD to move horizontally
- Shift to move quickly
- Q and E to cycle through bomb types
- Left Mouse Button to 'sap' and remove bricks
- Right Mouse Button to place bombs on a surface
- Space to confirm a selection
DEBUGGING CONTROLS
- R to reset the current scene
- Esc. to return to the level select
Feel free to give it a try and let us know what you think!
Game Created by Devon Wiersma, Daylan Rogan, Devin Murray, Ali O'Connor and Zhenni Dong