Average Playtime: 2 hours

Sairento VR

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About

We're a bunch of indie developers on a mission to create the one true must-have ninja experience for VR. We hope you join us for the ride!

Since its launch, Sairento VR has been gaining fans worldwide with its unique locomotion system. It is the one game in VR that allows you to experience the iconic "bullet-time" scenes from The Matrix, blended with the slow-motion mayhem of the Max Payne game series, all while looking and feeling as badass as the Bride from Kill Bill.

In Sairento VR, you will be able to perform double jumps, run along walls, and slow down time while blasting away at a foe before landing to deliver a lethal strike on another. Kit yourself with your weapons of choice - katanas, firearms, bows, throwing glaives - they are all at your disposal.

Popular gamers like Node call it their ‘favourite VR game’ and Nathie, Cix Liv, JoshDub, TimDotTV and more all give it a thumbs up.

Sairento VR was designed to be easy to pick up, but tough to master. The more time you spend with Sairento VR, the better you will perform the moves in the game and the more you will be rewarded with the unparalleled feeling of being the action hero of a big budget move production.

At the moment, we are still in beta production. The full version of our game will be released sometime between October to November 2017 and it will encompass more content and come with a multiplayer feature and a story mode.


- GET TRANSFORMED INTO A DEADLY CYBER NINJA -

Sairento VR is a mission-driven, VR action role-playing game set in a re imagined Japan in the near future. In Sairento, you play as a member of the Silent Ones - a righteous but covert organization of seemingly ordinary people who practice the long forsaken code and martial arts of the ancient samurais and ninjas.

Crafted painstakingly to provide an engaging and visually stunning first-person sword-fighting and gunplay - expect awesome weaponry, intuitive controls, challenging levels, menacing enemies and beautiful environments in your fight to restore order to the world.

Get transformed into a mighty warrior with an arsenal of ancient weapons with a futuristic twist and engage an endless horde of enemies across different locations.


- GAME FEATURES -

Chosen to be a Silent One for your outstanding character and trained by a sensei skilled in the art of ancient Japanese martial arts and modern fighting, you not only yield a mean katana, but are also skillful with guns and projectile weapons. Built for non-stop slash and shoot action, Sairento aims to set a new standard in VR games in terms of excitement and engagement.

• Leap 15 feet into the air, perform double jumps, run across walls or slide across the floor like only a true action super star could.

• Soak yourself in blood-pumping, exhilarating music as you become God in your own action movie.

• Engage enemies using our innovative combat system, allowing you to fight in slow motion and parry incoming projectiles like a boss.

• Cut your enemies down with a futuristic katana or blast them to smithereens with good old fashioned guns.

• Fancy hurling blade beams from your katana? You can do so by upgrading your abilities and weapons as you accumulate experience from completing missions.

• Traverse a reimagined futuristic Japan in unique oriental locations.

• Upon full release, the game will include a story campaign as well as co-op play.
Platforms
Release date
Developer
Mixed Realms Pte Ltd
Publisher
Mixed Realms Pte Ltd
Age rating
17+ Mature
Website
http://www.sairentovr.com/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel i5-4590
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • DirectX: Version 10
  • Storage: 6 GB available space
Recommended:
  • OS: Windows 10
  • Processor: Intel i7-4770 or better
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 980 or better
  • DirectX: Version 11
  • Storage: 6 GB available space
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Last Modified: Aug 28, 2019

Where to buy

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Steam

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Sinkler

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Sairento VR reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Had the Game long On the Wishlist and had struck in the SummerSale. After my Initial rather harsh Criticism, I unpacked and tested the Game again today, I couldn't explain why most people find it great and I can do the cute. The Test was positive for the Game and the Review. In the Meantime I even get through more or little, one or the other still escapes my Knowledge but to expect no different After about 1.5h Played Time: So Here the Updated Version: So you get in, one of the Three randomly Amitted Missions or using the collected In-game Currency to get 3 new Options-you can choose between 4 different Levels of difficulty and that with each mission individually, which I very much welcome when you have buck on Hardcore you play like this, Relocating Day and Chillig a mowing down at Ninja's? Easy Fashion. Of course, the Reward is better the harder you Fight. -In the Level itself, X Waves come or you have to survive X Seconds, depending on the degree of difficulty chosen, this is already a challenge. -There Are exactly 3 Enemy Types currently: 1 Melee Swordmaster, 1 Schotgun Heini and one yes we call them witch who also shoots at you from a Distance but in contrast to the Shotgun Heini sounds like Öde but enough to stress you enough , I'm sure with Time one or the other Model comes purely to offer variety. But this Point does not really bother with RR, there are only 3/4 different Bots, and there is nothing great about it in The Zeal of battle. -You can ascend in Level and improve yourself or your Weapons, RPG Style-> best Point, so it is possible, for example, to see opponents in using Chakra through Walls, to give the Weapons more Penetration, to increase ammunition etc pp as you know it. -You can choose common and ranged weapons or ideally use both, for the Witches I always need a Ranged weapon, Whereas the Swordsmen sometimes block the Balls with their Blade And throw them back at you, everything is customizable in the Loadout. -Offers so far down to relatively small Areas (which repeat) Fights, a Typical Fight would kill 24 Enemies, or clean all rooms or survive 60 Seconds. -While you use chakra There is a Bullet time, it is not only practical To avoid bullets, you can get through these also relatively cool moves, because while you jump against a Wall, for example, you can use the Chakra again to jump from there e.g. directed opponent around them Butcher down in Melee-The biggest Criticism for me is Reloading the Weapons, which I didn't want to go yesterday, works much better today, if you understood exactly (!) it's required of one, I don't think it's ideal, would you like that Have a little more relaxed. Perhaps, however, this Problem will also lie down after a few Hours of Gameplay. -The Customization for the Touch Controller (Rift) is not yet ideal, scrolling through menus are a bit annoying, by pressing Lightly you scroll down the Menu, if you push too hard you use Snapturn, have to take a look if I can disable it if I have a 360 ° setup. -In the Sword Fight, the Hit zone is not felt so sparkling, I often stand in front of an opponent, apparently do not meet him, but do not meet him, which of course leads to more stress in the Fight, are therefore honestly not a Friend of the Melee, although with 2 Katana (?) you already make Moves kann/could Since the Game is EA, some Points can be forgiven, it is hard worked by the Developer on how I get this. ! Alone That the Developer did not reply to a 24h according to my Review is outstanding! On the other Hand, I have to say clearly that I can only understand the Price currently demanded only to a limited extent, but this Problem also has other Major EA Titles such as Gunheart. It comes down to the looking at it, at RR I would have been quite deese for €30S over the Length I have it in the Rift Bundle for Free, the short of course doesn't bother me what I want to say: This Game is Graphic not as pretty As RR but for that it offers more content And a long-term motivation if you want to farm everything, I would have liked it for RR, for example. In the Sale, it's a worth considering when you've got buck at it and know what I'm letting you in.
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