[School Project] PortalGun!

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About

This was an experiment - about making a level and playing with inheritance.

Basic 'plot': You, as the first person shooter, have to shoot & hit the blue portals - allowing you to teleport yourself to that location… teleport until you find the end of the level!

The 'Hows':

  • The level was designed using simple 3D cubes, stretching them and placing them in different places and with different orientations.
  • The gun was added to the FPSController (gun made in blender).
  • There is an Empty at the end of the weapon: the bulletSpawner(bullets will spawn from that location). Attached to the bulletSpawner is a script to instantiate a bullet when a mouse button is clicked.
  • The bullets are made as prefabs. Two scripts are attached to it: one to add a force to the bullet (once it's created), and a second to kill the bullet after a certain time has passed. A trail renderer was also added, in order to be able to visualize the bullet's path (here, in black).
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Feyriane Does Art
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Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io