Sea of Solitude
About
When humans get too lonely, they turn into monsters.
This adventure is about Kay, who has turned into a monster and her journey to find out what happened to her.
On her search to change, she soon finds out that her biggest enemies are not the huge monsters that she meets on her way through the Sea of Solitude, but something way more dangerous.
System requirements for Xbox One
System requirements for PlayStation 4
System requirements for Nintendo Switch
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Phenom II X4 965 or Equivalent/ i3 2120 or Equivalent
- Memory: 4 GB RAM
- Graphics: Radeon HD 7850 or Equivalent/ GeForce GTX 660 or Equivalent
- DirectX: Version 11
- Storage: 2 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Ryzen 3 1300X or Equivalent/ Intel i5 4690K or Equivalent
- Memory: 16 GB RAM
- Graphics: Radeon R9 290 or Equivalent/ GeForce GTX 960 or Equivalent
- DirectX: Version 11
- Storage: 2 GB available space
Last Modified: Oct 18, 2024
Where to buy
PlayStation Store
Steam
Xbox Store
Top contributors
Sea of Solitude reviews and comments
NOTE: I'm reviewing the Director's Cut of the game. Beware of spoilers!
Sea of Solitude is advertised as a game about loneliness, but it's primarily a game about guilt, shame, and fear. Kay feels she hasn't been there for her family and has made their lives worse; the game is about exploring those feelings/learning to let go.
The first act with her brother is genuinely intense and emotionally raw as Kay realizes just how badly her brother was bullied and how she needed to be more supportive of him. If the rest of the game was like that this would've gotten an exceptional rating. However, the game loses steam after the first act because I feel like Kay blames herself for things that either aren't her fault or she has no control over. Like her parents fighting/getting a divorce? There's literally nothing Kay could've done about that, and it's literally not her fault that them having her hurt their relationship. And even though her boyfriend was depressed and genuinely suffering he was also being emotionally abusive towards her; the best she could've done was help him get therapy, but there was no way their relationship was going to last.
I feel like what would've made the game much stronger is if it was explicitly about Kay working through her guilt and realizing that some things really aren't her fault and that she can't (and shouldn't) fix everyone. I don't know why this is called a game about loneliness because I didn't get that vibe at all.
This isn't a bad game, but it could've been a lot stronger. I give this a recommended rating because I did enjoy it, but anyone looking for a genuinely profound emotional journey should play GRIS or HELLBLADE or even CELESTE. Those games deal with things like grief, depression, and loneliness in mature, evocative ways and are genuinely well told stories with beautiful graphics and (for the most part) engaging gameplay.
Sea of Solitude is advertised as a game about loneliness, but it's primarily a game about guilt, shame, and fear. Kay feels she hasn't been there for her family and has made their lives worse; the game is about exploring those feelings/learning to let go.
The first act with her brother is genuinely intense and emotionally raw as Kay realizes just how badly her brother was bullied and how she needed to be more supportive of him. If the rest of the game was like that this would've gotten an exceptional rating. However, the game loses steam after the first act because I feel like Kay blames herself for things that either aren't her fault or she has no control over. Like her parents fighting/getting a divorce? There's literally nothing Kay could've done about that, and it's literally not her fault that them having her hurt their relationship. And even though her boyfriend was depressed and genuinely suffering he was also being emotionally abusive towards her; the best she could've done was help him get therapy, but there was no way their relationship was going to last.
I feel like what would've made the game much stronger is if it was explicitly about Kay working through her guilt and realizing that some things really aren't her fault and that she can't (and shouldn't) fix everyone. I don't know why this is called a game about loneliness because I didn't get that vibe at all.
This isn't a bad game, but it could've been a lot stronger. I give this a recommended rating because I did enjoy it, but anyone looking for a genuinely profound emotional journey should play GRIS or HELLBLADE or even CELESTE. Those games deal with things like grief, depression, and loneliness in mature, evocative ways and are genuinely well told stories with beautiful graphics and (for the most part) engaging gameplay.
A delicate and difficult theme to approach ruined by mediocre level design, annoying combat and constant trial and error jumping sections interrupted by insta-kill events triggered by the over-attentive monster following you.
It's a game with a very personal story. The story and the sea combined with the monsters made me try this one out and are the things that make me recommend it. The gameplay is very simple and gets repetitive towards the end, but the game is very short so it didn't bother me too much. The controls could be sharper also.