Average Playtime: 3 hours

TRI: Of Friendship and Madness

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About

With every twist of a corridor, every raised gantry over your head, every new floor of towers and dungeons in the Odd Gods’ world, TRI challenges you to think outside the box. Empowered by the TRI artifact, you place anchor points on the walls around you and conjure triangular platforms which can be climbed on, walked over and otherwise employed to negotiate the levels ahead. They’ll help you solve puzzles, reach otherwise impossible ascents, reflect light beams and even walk up walls… once you discover how to do it, that is!

A real test of spatial awareness, TRI is a mix of first-person and puzzle gameplay that will push your mind to the absolute limit!

Game Features

  • The Power Of TRI – Create your own path through each level by conjuring triangles out of thin air, then use them to solve puzzles scattered throughout the world of the Odd Gods.
  • Go Anywhere, Everywhere – Careful planning and thought can see you go almost anywhere using the triangles; think about where you place them and hunt for the mystical fox statues that allow you to move on!
  • New Abilities – There’s always something new to learn, always a new power to be earned. Want to walk on walls? Redirect light rays? Use teleportation? It’s all waiting to be discovered!
  • Replay Value – Finding your way through each of TRI’s 16 stages is taxing enough, but you can also hunt for hidden idols, beat the best time or meet fewest triangle targets, against other players on the in-game leaderboards of the Challenge Mode.
    The hidden idols also unlock bonus content like making-of pictures and developer commentaries!
  • First-Person Puzzling – TRI is a thinking gamer’s FPS; there’s no violence or killing, only the joy of exploration, puzzle solving and triangle conjuring. It’s a true test of skill and spatial awareness!
Platforms
Metascore
74
Release date
Developer
Rat King
,
Rat King Entertainment
Publisher
Rising Star Games
Age rating
Not rated
Website
http://www.tri-game.com

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.6 (64bit)
  • Processor: i3, 2.5GhZ
  • Memory: 2 GB RAM
  • Graphics: Card with Shader Model 3
  • Storage: 440 MB available space
Recommended:
  • OS: Mac OS X 10.6 (64bit) or better
  • Processor: i5, 2.8GhZ
  • Memory: 2 GB RAM
  • Graphics: Good gamer card with Shader Model 3
  • Storage: 440 MB available space
  • Sound Card: yes

System requirements for Linux

Minimum:
  • OS: Ubuntu 10.10
  • Processor: i3, 2.5GhZ
  • Memory: 2 GB RAM
  • Graphics: Card with Shader Model 3
  • Storage: 460 MB available space
Recommended:
  • OS: Ubuntu 10.10 or better
  • Processor: i5, 2.8GhZ
  • Memory: 2 GB RAM
  • Graphics: Good gamer card with Shader Model 3
  • Storage: 460 MB available space
  • Sound Card: yes

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: i3, 2.5GhZ
  • Memory: 2 GB RAM
  • Graphics: Card with Shader Model 3
  • DirectX: Version 9.0c
  • Storage: 440 MB available space
Recommended:
  • OS: Windows Vista or better
  • Processor: i5, 2.8GhZ
  • Memory: 2 GB RAM
  • Graphics: Good gamer card with Shader Model 3
  • DirectX: Version 9.0c
  • Storage: 440 MB available space
  • Sound Card: yes
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Last Modified: Sep 17, 2019

Where to buy

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DIE WELT STEHT KOPF «» Made in Germany - Tri: Of Friendship and Madness
Apr 9, 2015
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TRI: Of Friendship and Madness - Release Trailer
Sep 30, 2014
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PC Longplay [560] Tri: Of Friendship and Madness (Part 1 of 3)
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PC Longplay [560] Tri: Of Friendship and Madness (Part 2 of 3)
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TRI: Of Friendship and Madness | Quickplay (First Impressions / Review)
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PC Longplay [560] Tri: Of Friendship and Madness (Part 3 of 3)
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TRI: Of Friendship and Madness reviews and comments

Translated by
Microsoft from French
You had to have this idea! In TRI, you have the power to make triangles appear at will, whose spikes must necessarily be attached to the décor. Once in place, you can walk on these triangles, and adhere to their surface so that you can walk on the walls and even find yourself upside down. Beware of you, however, not to take a step aside or to accidentally disappear the triangle on which you find yourself, because then gravity will catch you and it will be the fall (the height is not lethal). This mechanics allows you to play on the verticality of each of the 18 levels, and explore every nook and crannies to find the 3 Fox statues that will unlock the portal allowing you to conclude them. And it works very well! TRI is one of the best platformer puzzle that is, and does not have to blush against an Antichamber. It is also served by an absolutely unique artistic direction, with an assortment of vivid colors never seen elsewhere. Even the music is special. Although too repetitive (you will end up lowering the sound), it briskly rhythm the first levels with a bouncing sound. Yes a bounsing music. If the first levels can be finished in a matter of minutes, it will get very fast and you will spend a big half hour on the last. Thus, the lifespan is more than sufficient. And, cherry on the cake, there is even a little story, which serves as an argument to progress, with a monk accompanying us in the levels, and a Fox that appears from time to time.
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Translated by
Microsoft from French
This game is proof that the drug is outdated (although it probably did not help the developers badly). The universe is beautiful, the music is hallucinating, and the Fox is constantly taking your attention, while putting you as and as a little uncomfortable. The game mechanics are very interesting: both very simple and very powerful, they allow a very high level of exploration, and the positioning of some of the bonus statues shows that the developers were very conscious of this. The puzzles are very well done and force many to get into question because it is easy not to see the solution and wander tens of minutes in the level looking for another solution. The universe is very poetic, and once you have the second artifact, the game becomes incredibly fun as the power associated with it is powerful and allows for very confusing actions that will destroy your brain. I recommend playing this game with a friend or two who will help you through the level and will laugh at your expense when gravity, quite liberal in this game, you will play tricks. I recommend this game to all those who love puzzles and especially to people who are interested in game design, because this game is a very good example of illusion of choice, d'"affordances" (the use of the shape or likeness of an object to its equivalent in the real world to give instinctively a meaning), and you will often find yourself trying to break the game to have a statuette, and you have to realize that if your mechanics are powerful enough, everyone would try to do to your game, so study how the developers reacted to this danger here.
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