Tulpa
About
Two beings entwined by fate; a girl and her soulmate, left to travel through a hauntingly elegant world where things can change in the blink of an eye. Explore the surreal landscape with them, solving riddles and negotiating fantastical obstacles in Tulpa, a unique puzzle platform adventure that's as beautiful as it is challenging.
Taking control of Ophelia and her ‘tulpa’ Oliver, players must journey through lands full of mysterious, bizarre and often deadly encounters. Much is left to the imagination and it’s up to you to work out how to proceed, negotiating your way past traps and unravelling abstract puzzles to discover what lies at the end of your adventure.
Taking control of Ophelia and her ‘tulpa’ Oliver, players must journey through lands full of mysterious, bizarre and often deadly encounters. Much is left to the imagination and it’s up to you to work out how to proceed, negotiating your way past traps and unravelling abstract puzzles to discover what lies at the end of your adventure.
- A world of wonder – Tulpa’s ever-changing landscape is full of surprises, meaning that you’ll never know what lies ahead…
- The trials ahead – Each challenge in Tulpa leaves the player to work out how to progress, but the answer is always right in front of you. The question is, can you decipher it?
- Two lost souls – Ophelia and Oliver each have unique skills, and you’ll need to use both of them to clear the many challenges that await you.
- A memorable world – Both hauntingly beautiful and cunningly deadly, the world of Tulpa is one that stays in the mind long after you’ve left it…
System requirements for macOS
Minimum:
- OS: 10.8.5 (Mountain Lion)
- Processor: Intel Core2Duo 2.0Ghz
- Memory: 2 GB RAM
- Graphics: nVidia 9000 Series or AMD HD4000 Series
- Storage: 600 MB available space
- Sound Card: Integrated soundcard
- Additional Notes: Specs for Mac models from 2009
Recommended:
- OS: 10.9.1 (Mavericks)
- Processor: Intel i3 3.0Ghz
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 600 Series or AMD Radeon 5000 Series
- Storage: 600 MB available space
- Sound Card: Integrated soundcard
- Additional Notes: Specs for Mac models from 2010 or later
System requirements for PC
Minimum:
- OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8
- Processor: Intel Core2Duo at 2.0Ghz or AMD Athlon64 X2 at 2.3Ghz
- Memory: 2 GB RAM
- Graphics: Intel HD 4000, nVidia GeForce GT420 or AMD Radeon HD4650 with 512MB VRAM
- DirectX: Version 9.0c
- Storage: 600 MB available space
- Sound Card: Any compatible soundcard
- Additional Notes: Use Alt+Enter to access Windowed Mode in-game
Recommended:
- OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8
- Processor: Intel Core2Duo at 2.5Ghz or AMD Athlon64 X2 at 2.6Ghz
- Memory: 2 GB RAM
- Graphics: nVidia GeForce GTS 450 or AMD Radeon HD5750
- DirectX: Version 9.0c
- Storage: 600 MB available space
- Sound Card: Any compatible soundcard
- Additional Notes: Use Alt+Enter to access Windowed Mode in-game
System requirements for Linux
Minimum:
- OS: Ubuntu 14.04
- Processor: Intel Core2Duo at 2.0Ghz or AMD Athlon64 X2 at 2.3Ghz
- Memory: 2 GB RAM
- Graphics: Intel HD 4000, nVidia GeForce GT420 or AMD Radeon HD4650 with 512MB VRAM
- Storage: 600 MB available space
- Sound Card: Any compatible soundcard
- Additional Notes: Use proprietary GPU drivers if available
Recommended:
- OS: Ubuntu 14.04
- Processor: Intel Core2Duo at 2.0Ghz or AMD Athlon64 X2 at 2.3Ghz
- Memory: 2 GB RAM
- Graphics: nVidia GeForce GTS 450 or AMD Radeon HD5750
- Storage: 600 MB available space
- Sound Card: Any compatible soundcard
- Additional Notes: Use proprietary GPU drivers if available
Tulpa reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
In my opinion Tulpa came out quite a good game. Great puzzles, well thought out surreal world, and sounds in the background, convey the whole atmosphere of the game.
Translated by
Microsoft from Russian
Microsoft from Russian
The Game is very deep and everyone will understand it in its own way. Also the game provides a beautiful contrast of colors, drawings and, most importantly-the puzzle. But what they mean and why all this you already think yourself.
Translated by
Microsoft from Russian
Microsoft from Russian
A Game in the genre of visual novella, narrating about the phenomenon of TULPA and its effect on the human psyche.
It Consists of 4 chapters, each painted in its own color. Simple operation, but play on the controller will not work, as the Parneni-trumpeter uses the mouse to toggle levers/dragging boxes, etc.
+ Spread addiction + cheap In the days of sale, and the cards can be sold at 10-20 rubles.
-Long recovery after death-a Lot of incomprehensible moments with puzzles (no logical connection with the decision)-the Absence of the storyline-very short (hour of play) The game Itself looks like a clone of LIMBO with its additions. That's just LIMBO much more interesting and hardcore.
Translated by
Microsoft from Russian
Microsoft from Russian
First you need to wait for the introductory videos with logos that can not be missed. HOW SLOW THEY GO. Then I, clicking the mouse on the screen in the hope of all the same to miss, accidentally clicked on to go out and again the four rollers. And finally the game begins and we begin to play Homer Simpson in a dress... Well, no, it turns out to be a girl. And now we are running through a strange location and climb like a C.J.. Then I let myself go pour a seagull, while this Haya girl rolls the cart, Lord, how long. And Here's the first Test. We go to Black, black, his mother, a house in which you can not see the doors and, in fact, it is not visible where it is possible to walk. A hint Pops out, saying, when the girl is bad, then be careful. Okay, OK. We go into the room and there is another hint that run quickly. While I was reading it, I died. Etc. I go to the room Again and I do not understand that the six of me wants a game. THEN IT TURNS OUT THERE IS A PASSAGE ON THE RIGHT. Passing One such house, I was confronted with the same. Every time: WHERE to GO, WHAT to DO? So come on, it's a. Got free and played for cards. In an attempt to give the game atmospheric, the authors, in the end, kill your time on boring animations and on * me to go to the 6th turn on already game * logos.
ZA Game I ended up because I'm going to ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ for Achivki. The Game of the category of how to cut off the fringe of the Lohs, which are maintained on the picture and supposedly psychedelic