Average Playtime: 1 hour

Servo

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About

Servo is a sci-fi real-time strategy game from some of the key creative talent behind the Age of Empires series, which marries Diablo-like progression to intense RTS gameplay. Players design and equip their giant war machines, called Servos, with parts earned in battle, then jump into a variety of competitive and cooperative scenarios to battle for supremacy.Early Access Features Design your ideal team of giant war machines with parts earned in battle, from Nemodium Blades to Void Beams and much more Deploy your Servos into a variety of co-op and PvP scenarios, alongside the AI or human opponents over the Internet Destroy the opposition using traditional RTS tactics from rapid expansion, army recruitment, forward base-building, and aggressive creeping Learn the game in story-based, interactive tutorial missions Help shape the future of Servo with gameplay and balance feedback Future Features Advanced multiplayer support: Leagues, ladders, matchmaking, and more Story-based campaign: Uncover the mystery of Old Earth across more than 20 single-player missions More content: Many more maps, parts, pilots, and scenarios are in development Even more to be announced!
Platforms
Release date
May 28, 2015
Developer
BonusXP
Publisher
BonusXP
Age rating
Not rated
Website
http://servogame.com/
System requirements for macOS
Minimum:
  • OS: OS X Yosemite
  • Processor: 2 GHz Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 275 / ATI Radeon HD 4800 / Intel HD Graphics 5000
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: The Minimum system requirements may change over the course of development through the game's launch.
System requirements for PC
Minimum:
  • OS: Windows 10 / 8.1 / 7 64-bit
  • Processor: 2.2 GHz Intel Core 2 Duo / 2.0 GHz AMD Athlon X2 64
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 275 / ATI Radeon HD 4800 / Intel HD Graphics 5000
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: The Minimum system requirements may change over the course of development through the game's launch.
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Last Modified: Jul 25, 2019
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Translated by
Microsoft from Deutsch
Early Access Review Very horny! Those who liked Metal Fatigue Will love the Game as well. I hope there will be different Levels and made the Mechs more indivdually formable.
Translated by
Microsoft from Deutsch
Early Access Review The game is a lot of fun. I got it because it reminded me so much of Metal Fatigue. An undcredibly old game which was unfairly like Servo.
Translated by
Microsoft from Deutsch
Early Access Review Support Since Ende15 discontinue! That says a lot about the Product. In itself, the Game is pretty cool offering beautiful Elements just it will quickly get boring after 2 3 rounds. Parts for your Combots (Servos) you only get about traders not somehow thirsch Research or Achivm. And the Online Mode is also no longer Available Booth NOV 16
Translated by
Microsoft from Spain
Early Access Review Excellent RTS of Mechs, nothing to see the total mediocre anihillitaion, be able to customize the mech, with different parts this great, looks super, very good graphics, but rather coarse animations, is to assume (are Mechs...), and quite fun of Play, I for my part I recommend totally, I was delighted, and that even this something green, is version Alpha!, I hope you get much more content in the release..., will be the bomb!
Translated by
Microsoft from Deutsch
Early Access Review Super spongy Game. Erks me strong on Metal Faitigue (wers still knows). Large Mechs that can be upgraded outside the Fights with Parts you get for the Matches. Unfortunately, far too few Players to be able to play with others even remotely reliable (or at all?). Otherwise running it stable k.A. dismissed in MP Matches run would be there too few Players. Personally, I think it makes it incredibly fun, not only the matches that the help troops called the small "drones" follow a Stone, Scissors, Paper System, but also the cobbling together of the Mechs in the Lobby.
Translated by
Microsoft from French
Early access review servo... What to say... The trailer give envy, the game is not ugly, the devs seem to know what they do... Yes but... In all RTS there is one thing and only one that is common to 99% of these, do you know which one? The attack move, you click in such place and your units go there, if they intersect someone on the way they explode it. Well, not here. As a result you end up doing micro-management of your units by clicking on each enemy unit you wish to see die. Who said stupid? Me!!!!! A strategy game that has no attack displacement is back 24 years back, at the time of Dune 2, under MS-DOS, where it was necessary to manually move each unit and give each unit an attack order. After servo can have hundreds of thousands of good stuff, but without this main function what is it used to push further evaluation? You will have guessed it, I do not recommend:)
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