Average Playtime: 3 hours

Seven: The Days Long Gone

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“Seven: The Days Long Gone” is a 3D isometric RPG in which players can freely explore the sandbox world of the Vetrall Empire.
Set in a 'beyond post-apocalyptic' environment, the title will redefine how the isometric RPG genre is played. The climbing system implemented allows you to free-traverse obstacles of any height, both horizontally and vertically.
On the prison island of Peh, you will experience rich stories of conspiracy, discovery and betrayal, set within an unforgiving world filled with mysterious technology and dark age superstition. As a master thief possessed by an ancient daemon, you are deported to Peh on a mission that could decide the fate of all humanity.
Engage with Peh’s fascinating array of inhabitants, many of whom invite you into tales of shattered hopes and desperate struggles for survival. But don’t forget to watch your own back: creatures and people alike won’t think twice about abruptly ending your stay on the island.

Release date
Fool's Theory
Age rating
Not rated

System requirements for PC

7 / 8 /10 (64-bit only)
Processor: Intel i7-2600K, AMD FX-8350
DirectX 11
Memory: 8 GB RAM
Graphics: GeForce GTX 970 4GB, AMD Radeon R9 290 4GB
Storage: 10 GB SSD
Mouse, Keyboard
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Last Modified: Sep 17, 2019

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Let's Play Seven: The Days Long Gone - PC Gameplay Part 1 - Master of Disguise
Dec 2, 2017
Seven: The Days Long Gone Review
Dec 2, 2017
Seven: The Days Long Gone - Test / Review: Endlich ein neues Thief (Gameplay)
Dec 4, 2017
Seven: The Days Long Gone - Exclusive Gameplay Trailer
Apr 19, 2017
GameSpot Tra...
Seven: The Days Long Gone - Combat
Nov 28, 2017
Seven: The Days Long Gone Gameplay (PC HD)
Dec 1, 2017
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106,807 items
Two drops of water
Use Doppleganger skill
Comfy and relaxed
Wear all pieces of spa outfit
The end of ends
Complete Drowned Past questline
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Complete 40 side quests
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Seven: The Days Long Gone - Cinematic Trailer
Seven: The Days Long Gone - A New Adventure - Audio ENG Text ITA Ep #1 - Walkthrough
Seven The Days Long Gone - Manor Grukbarra Part 2 - Audio ENG Text ITA Ep #3 - Walkthrough
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Seven: The Days Long Gone reviews and comments

Translated by
Microsoft from Deutsch
I, the noobest noob in RPGs ran through it in 20 hours. I did ran because i didnt even manage to use the transport system. i saved some side missions for later but never could finish them because suddenly the game was over. This is super easy and sometimes annoying, because of the bugs. Its a shame. The world it plays in would be interesting enough. Apart from that stupid swamp. Why is there a swamp with giant spiders in EVERY effing RPG? Overall i am really dissapointed. Bought it for 16 euros. Devs should at least get rid of those bugs. Won´t probably play it again. Maybe try to see more of that world , maybe find some places i havent seen yet? Meh. Grafics: fine, sometimes beautiful on other places boring. Story: Nothing new, really. occasional good humor. I somehow managed to play almost no side missions. The World-building is fine. Music: Can´t remember a single note of it. Rather boring. Voices: English voice actors were very good. Sound Efect: Nothing to write home about. There is the option to get materials out of stuff you find and then use those materials to build weapons or level up. That concept (nothing new) is neat but I hardly levelled up. It was just not needed. You almost can win this with a stick. Edit: Word on the street is that there will be a free expansion with new adventures. Lets see how that works out for the game. Until then... 5.5/10. sorry. I was less strict reviewing other games but in this case i really expected something great.
Translated by
Microsoft from Deutsch
Oh looks 8.5 here 8/10 da, oh 8milli100, 9/10 wow, 84/100 and 4.5/5 seriously, if someone builds something like that into his picture, He wants to say, Hey buy me I'm good, look proof!!! Well, the game is O.K. but guaranteed not to Stand Out. I had the game, 3 Months in the Library with 23 Minutes of play. I couldn't play it because it was just boring. Initially gabs no intro, no explanation as to why I was in this world. Bawhile since I bought it Retail, I couldn't make a Real, so it gambled long on my Computer For months. ürgenwan decided to try it out, there was a patch or so that made me aware of it. The game tells a boring story about a Thief I'd most like to die, simply because the story boiled at me. I died, often, very often at Difficulty level simply, over and over again and again, the game initially made no fun at all, I was allowed to climb 20 Levels until I understood how the Skills menu worked. From that time on, I died 20% less. The skills didn't spur me on so I'm just still getting the passive skills on, as Manbeing Was far too important for me. The Dodge, on the other hand, was something like the godmode ingame, initially Ignored, but dan no longer thinking away, the only thing that kills you is poison, at the end I wore no armor only to the one who protected me from poison, but was still fast on the road. After dozens of side-quests, I saw that no matter how I decide, the answer is the same, go, kill, go back, laaaaa-weirdly, I just ran through the story dan, skipped questtexts to finally see the end. So I've finished the game. I recommend it because it could apparently captivate me 23std, the game was Peculiar, I'm glad to have it Uninstalled.
A breath of fresh air to the genre of action RPGs. It’s made by former Witcher devs, so there’s a truly open world and also some great music from the composer of the last Witcher game for starters. It’s an interesting mix of parkouring and stealth (Assassin’s Creed) and ‘might and magic’ classic RPG stuff, all with an isometric view. There’s also a decent combat system, an interesting story and lots of side content to keep you interested to explore every corner of the game. Definitely one of the best games in 2007 and a great choice to spend holidays with.
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