Average Playtime: 4 hours

The Incredible Adventures of Van Helsing: Final Cut

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The Incredible Adventures of Van Helsing: Final Cut is a role-playing game with several hack and slash elements developed by NeocoreGames. It is a remastered version of the trilogy of games by the same name.


Based on Bram Stoker's Dracula, the game is set in the alternative 19th century Europe. The world bears some steampunk inspired details and is described as full of monsters, magic, and weird technologies. You play as the some of Abraham Van Helsing, a legendary vampire hunter from Stoker's novel. He sets on the same path his father once did.


The main objective of the game is to clear the in-game world of monsters. Experience is gained from killing monsters and is used for leveling up. With each new level, it is possible to improve Van Helsing's firearms or melee weapons. Van Helsing can also improve his own stats after leveling up. Four stats are present in the game: body build, agility, willpower, and luck.

The game features an inventory system which allows for the players to upgrade their armor, coat and the amulet the protagonist carries with himself. Money is gained by either completing quests or selling the items you do not need to the shopkeepers.

The main character is accompanied by the ghost of a woman that his father once saved. She helps Van Helsing in conversations with other characters and during combat. The players can order her to stay passive or become more aggressive. She has her own inventory and stats.

Release date
Age rating
13+ Teen

System requirements for PC

  • OS: Windows XP SP3, Windows 7, Windows 8
  • Processor: Dual Core CPU 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 8800, Radeon HD4000, Intel HD4000 (min. 512 MB VRAM)
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • OS: Windows 7 (64 bit), Windows 8 (64 bit)
  • Processor: Quad Core CPU 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce 560 or Radeon HD5800
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
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Last Modified: Aug 7, 2023

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The Incredible Adventures of Van Helsing: Final Cut - Launch Trailer
Nov 6, 2015
The Incredible Adventures of Van Helsing: Final Cut - Overview Trailer
Jul 29, 2015
The Incredible Adventures of Van Helsing Final Cut Part 1 Walkthrough - Gameplay Review
Nov 6, 2015
The Incredible Adventures of Van Helsing: Final Cut - Feature Trailer
Sep 15, 2015
The Incredible Adventures of Van Helsing REVIEW - Haasty Review
May 26, 2013
Van Helsing III Classes - Umbralist & Phlogistoneer
Apr 2, 2015
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A hunter with style
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Incredible Adventures
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Complete the "Forgotten Knowledge", "Steam Lord" and "Just a Good ole' hunter" achievements.
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The Incredible Adventures of Van Helsing: Final Cut reviews and comments

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Microsoft from Deutsch
Got me the first Part at that time and were now able to get the Final Cut very cheaply. Since I really liked the first Part, despite its many small Quirks, I was already looking forward to the Overall Edition. Unfortunately, however, I was disappointed. Too bad actually. Unfortunately, the Addition Of "Final Cut ' does not quite fit the Result. All in all, the Game still gives the Impression of a beta version. Unless the Developers mean that they simply don't have a Buck to get the Game ready. I'm happy, anyway, that the Game only cost me €1.27. Only 3 of the 6 Classes seem Reasonably Playable (Protector, Hunter and Elemantalist). The other 3 play each other very tough. The worst thing I find is the Umbralister. There is a 2 Swords and beats at a Speed, as if he is looking at elephants. And why does he have to make a Salto or a Screw in front of almost every Stroke? Hit & run?... Arguably more Salto, get hit & run. That was definitely more supple on the first Part of the Row. The Story is then also rather standard fare. The Best here are the Quotes from pop culture. Die slowly, the Knights of the Coconut, the Lord of the Rings, Alien, Half-Life, Skyrim, To name a few. You get served one or the other Chuckler. Unfortunately, you only have to play through the Story once. You can change the Level of Difficulty at any time, but this eliminates a re-play at a higher Level. Because: Decomposed Opponents remain subchanted. You can activate the Repwing of the opponents in the Options, but that would just be stupid XP colors, because the Story is not reset. So you could farm experience better in adventure mode and that's really adventurous ... In the worst Sense. Rarely seen so poorly balanced Content in an ARPG. In one Round the Opponents fall like the Flies, in the Next You just get overrun. In addition, level design is another Obstacle. Often you get stuck in many Places because a Branch or small Bush gets in the Way. Just like that, right in the middle of the Road. Then we would have the Variant hit, get stuck & get killed. The Loot ... Well, yes... It does drop a lot, but no Distinction is made here, between Opponents or Bins. Trash Mobs, elite opponents, boss opponents, barrels, boxes, Chests and large Chests all seem to have the same loottable. This means that a simple Box can delight the Player with an epic, a Set-up, or even a Godlike Item. On the other Hand, however, it can also happen that the fattiest Boss opponent drops only a few piles of Gold, or in the worst case, like nothing at all. Ah, yes... Set-and Godlike Items, by The way, only drop from Level 100, or with a little Luck you can get Them out of boxes in the shelter, for which you have to exchange keys for points of Fate, which you can earn in adventure mode. Conclusion: The Game does a lot of things right, but unfortunately also a lot seems loveless clapped. Story mode is quite okay, while adventure mode produces more Frustration than Lust in the long run. Whether anything changes at the Points I complain about is not to be expected of the ' Final Cut ' in the Title. After all, the last Patch has been a good six Months ago and there is nothing new about Van Helsing in the Neocore Forum for a long time. Although there is an Enhanced Mod (easy to find in the Community Hub) that turns around a lot and improves a lot, but is not fully developed even here when balancing. Especially in arena mode, in the lower to middle level band you have a Life expectancy of a maximum of 10 Seconds. Too many Opponents with too much HP and too much Dmg output. If you can get the Game cheap and are generally on ARPGs, you will be entertained especially by the whole Easter Eggs in Story Mode. However, it will not be able to get a permanent Place in my Game Plan.
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