Average Playtime: 4 hours

Shadows of War

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Shadows of War is a 2D Real-Time Strategy sidescroller game.
The game combines classical RTS elements with new ideas into a 2D game.

Fight in massive battlefields against your worst foe!
Challenge your friends in a 1v1 battle, show them who is in control.
Some maps also have unique elements, that requires you to change your tactics. The bigger the map, the harder it will be. You always need to have an eye on every section of the map. Be fast to take counter measures of the enemy's attacks!

The game also offers the Hardcore mode, for old-school gamers that needs a challenge.
You are low on money, which means you can order less units onto the battlefield.
Support strikes will be rarely used, since they're costing too much.
Keep track of your tickets, you can't lose a single one!
You really need to do everything to prevent the enemy from marching into your land.
Always do your best! Else, loosing can't be prevented.
Remember the good old days, where games hadn't got any XP system?
You only played for fun, not for unlocks or that stuff? Like that?
Then SoW is the perfect game for you, no DLC, no XP, no Micro-Transactions.

1944, a German Science project, was sealed and hidden.
It was never meant to be found. But in 2013, a new Federal Chancellor was elected.
Then, old research projects were activated again, this is where everything began...
One of the projects, were a bomb, not a casual one.
They built the bomb after the blueprints they've found.
Then they tested it, the bomb detonated successfully, with a devastating effect.
A world was left, that were pushed into the shadows, no hope, no life as it is known.
Nations in despair, began to wage war. The world, at the brink of total destruction.
Now we are here. No alliances, all fighting for survival.
Russia, now facing Germany again, on the battlefields of Europe.
Release date
Age rating
Not rated

System requirements for PC

  • OS: Windows Vista
  • Processor: Intel Pentium 4 or later
  • Memory: 512 MB RAM
  • DirectX: Version 9.0
  • Storage: 350 MB available space
  • OS: Windows 8.1 64-Bit
  • Processor: Intel Core 2 or later
  • Memory: 1024 MB RAM
  • DirectX: Version 9.0
  • Network: Broadband Internet connection

System requirements for Linux

  • OS: Ubuntu 12.04+
  • Processor: Intel Pentium 4 or later
  • Memory: 512 MB RAM
  • Storage: 350 MB available space
  • OS: Ubuntu 14.04.1 LTS
  • Processor: Intel Core 2 or later
  • Memory: 1024 MB RAM
  • Network: Broadband Internet connection
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Last Modified: Sep 17, 2019

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Shadows of War reviews and comments

Translated by
Microsoft from Deutsch
Nice Game idea, would actually be quite well done if the Opponents attacked more regularly, the Levels would not sometimes last well over an Hour and especially if the Game was not totally budgetic. I had to notice flying foot Troops, Special Weapons that hang on (Cruise Missile Does not hit the Ground and falls through the Level, after which no special Weapon is usable as the Cruise Missile is not completed), from Day 6 I only have floating Fog A black Level, the Flashlight also no longer works. Great Game idea but unfortunately bad Implementation! For more Reviews of more up-to-date games visit us at: http://www.Playstation-Choice.de
Translated by
Microsoft from Italian
At this point, Shadows Of War may well be called a nice game, one of those that also needs a minimum of brains to be carried forward, since the funds at our disposal to enlist troops will be drastically collapsing and we will have to use them Wisely for the seven planned missions. The Point, however, is that Shadows Of War is not minimally playable: Once you pass the first picture and cast to the second, we will receive as a response for each successive level the having automatically won the conflict, concluding the exploits of our heroes in about Two minutes. A terrifying bug more than a week after the release on Steam (despite the game has come out on other platforms already last September) that not only ruin the experience, but poses under the critical eye all other flaws more or less important that afflicge The work of TRI. G. First of all on the narrative side: unstable and terribly stereotyped, it will make us wait a while before clarifying that we are facing a war campaign in Germany's shoes against "tyrannical and wicked Russia", all without a real reason and a Conclusion that could be an excellent incipit for the worst B-series non-sense anti-American film. The second, already mentioned, is that of the characterization of the game itself: As already mentioned, there is no difference between the alignments that are faced (for what I managed to try in Skirmish mode), nor even less there is the possibility of Change them or give a personal touch to what a deep genre like strategy can offer. To conclude the whole, you also add sporadic uploads that do not allow you to see absolutely nothing on screen, with the consequent need to restart the game (and if you were playing multiplayer, well, your problems). In Short, Shadows Of War is a product totally incomplete and full of problems. Come read the full review on TheShelterNetwork.com: http://theshelternetwork.com/shadows-of-war/
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