Average Playtime: 24 hours

Sid Meier's Civilization V

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About

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions. After that players in single player or multiplayer games will place their first cities, which will act as capital, and begin the race. In order to win, players will have to meet one of the following conditions:
- defeating every other existing nation through combat to get Domination Victory;
- building and launching a spaceship to get Science victory;
- completing the Utopia project by filling out 5 trees of social policies, to get Social Victory;
- winning a vote after establishing the United Nations, to get the Diplomatic victory;
- getting the highest score at the end of the time period, if no other win condition was reached, to get Time Victory.
Every civilization is represented by one of the most influential historical figures and voiced in the language of that nation. Easy to pick up game mechanics of research, foraging, and building, allow the player to immerse themselves into the game atmosphere of continuous development.

Platforms
Metacritic rating
90
Release date
Sep 23, 2010
Developer
Firaxis
,
Aspyr Media
Publisher
2K Games, Aspyr
Age rating
Not rated
Website
http://www.civilization.com
System requirements for PC
Minimum:
  • OS: Windows® Vista SP2/ Windows® 7
  • Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
  • Memory: 2GB RAM
  • Graphics:256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
  • DirectX®: DirectX® version 9.0c
  • Hard Drive: 8 GB Free
  • Sound: DirectX 9.0c-compatible sound card
  • Note: Optimized for the touch-screen Ultrabook™ device
Recommended:
  • OS: Windows® Vista SP2/ Windows® 7
  • Processor: 1.8 GHz Quad Core CPU
  • Memory: 4 GB RAM
  • Graphics: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
  • DirectX®: DirectX® version 11
  • Hard Drive: 8 GB Free
  • Sound: DirectX 9.0c-compatible sound card
  • Note: Optimized for the touch-screen Ultrabook™ device
System requirements for macOS
Minimum:
  • OS: 10.8.5 (Mountain Lion), 10.9.5 (Mavericks), 10.10.5 (Yosemite), 10.11.1 (El Capitan)
    Processor: Intel Core 2 Duo (Dual-Core) CPU Speed: 2.4 GHz
    Memory: 2 GB RAM
    Hard Disk Space: 8 GB
    Video Card (ATI): Radeon HD 2600
    Video Card (NVidia): Geforce 8600
    Video Card (Intel): HD 4000
    Video Memory (VRam): 256MB

    Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported. Please note, it is possible for Mac and PC to become out of sync during updates. Within this short time period, Mac users will only be able to play other Mac users.
  • NOTICE:This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive)
  • NOTICE: The following video chipsets are not supported for Civilization V:
    ATI Radeon X1000 series, HD 2400
    Nvidia GeForce 7000 series, 8600, 9400
    Intel GMA (950/X3100), HD 3000

    NOTICE:The Mac version is only available in English, French, Italian, German, and Spanish.
Recommended:
  • Processor: Intel Quad Core
  • Memory: 4GB
  • CPU Speed: 2.4 GHz
  • Video RAM: 1GB

System requirements for Linux
Operating System: SteamOS, Ubuntu
CPU Processor: Intel Core i3, AMD A10
CPU Speed: 2.4GHz
Memory: 4 GB RAM
Hard Disk Space: 10 GB
Video Card (ATI): Radeon HD 6450
Video Card (NVidia): Geforce 640M
Video Card (Intel): Iris Pro
Video Memory (VRam): 1GB

IMPORTANT NOTICE: Don't meet the above requirements? Running on Ubuntu? That doesn't mean your configuration wont run Civ V, it just means we have not tested and vetted your configuration. Visit the Civilization V community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civ V Linux and future AAA Linux releases!

NOTICE: Intel Integrated video chipsets (GMA 9XX, HD 3XXX) will not run Civilization V for SteamOS and Linux, and are unsupported.

NOTICE:The Linux version is only available in English, French, Italian, German, and Spanish.
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Last Modified: May 23, 2019
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Translated by
Microsoft from Deutsch
Sid Meier's Civilization® V This Is the German Original Version, which was released back in 2010. A new Hexfele-based game principle enables exciting, new combat and Construction Strategies. City States are a new Resource on the diplomatic Battlefield. This is very innovative. Does it really Take 15 DLCs? In My View, this is mainly due to money. The DLCs are all of good Quality though and introduce themselves very well into the Game, which leads to a really significant Improvement in the game pass. To Be sure, it is actually a New Edition of the fourth base part with components, which were then completely implemented in Part six. You can have up to 12 Nations on the Map at a time. Since even the largest Card is very small, this leads to a very interesting Game result. When you play like that, it's no longer about Winning, it's just about Survival. It's hellishly hard to play like that but it's really Fun. More good Reviews from me here: http://steamcommunity.com/groups/hoi4deu Sid Meier's Civilization® V This is the German version already published in 2010. A new hex-field based gameplay allows for exciting, new combat and construction strategies. City-states are a new resource on the diplomatic diplomatic field. This is implemented very innovatively. Does this really need 15 DLCs? In my opinion, this money is mainly generiet. However, the DLCs are all of good quality and are very well in the game, which leads to a really significant improvement in the game. Annually, it is actually a reissue of the fourth base with components provided, which were then completely implemented in part six. You can have up to 12 nations at the same time on the map. Since even the largest card is very small, this leads to a very interesting game result. If you play like that, it's not about winning, it's just about surviving. It's really hard to play this way but it's really fun. More good reviews from me here: http://steamcommunity.com/groups/hoi4deu
Translated by
Microsoft from Deutsch
Civilization V, as the Title suggests, is about taking care of building and managing a Civilization. In the beginning, a lot of Decision-making work is taken away from the New player by the Consultants, which is good to leave the player enough room to fully grasp the whole Aspects of the Game. Since the Game needs a good 12-20h at Standard speed to play a complete Round (starting in Antiquity), the time-age-specific Collection of Experience is limited. The Player must play several Rounds to learn which Units or Buildings offer the best Bonuses for the Round. Because the Game is designed to simulate a Civilization, Contact with other Civilizations is inevitable. The Player must maintain diplomatic Relations with his Fellow Players, can act with them, declare War with them against other Civilizations and, of course, make Peace again. The sense of community or Competition is Spiced up by so-called City states, which are named after Large Cities from all over the World. Players are scrambling for the Favor of city states to gain Access to their luxury Or Consumer goods and to get more Votes in the World Congress, resulting in one of the four Ways to win-the DImplomatis-: Does the Player have enough Votes in the World Congress Collected, then he can be crowned world ruler and the Game officially ends. In addition to the Diplomatic Victory, the Player faces alternatives such as the Domination victory, which is achieved when all The capitals of the other Players has been taken, the cultural Victory achieved when the Player has enough Tourism (Awareness, Popularity) through large Works Its Nation has reached the other Civilizations and, last but not least, the Science Victory that can be achieved by Assembling and Launching the Spacecraft. (Victory after Time is deliberately omitted). As in any Game where AI is programmed, Civilization 5 is one of the Games where the AI Represents a major Contract point. The AI, though not quite as bad as in the Successor Civilizations 6, sometimes comes to Conclusions that would never occur to a normal human Being. I'll let it stand that way. Describing The Totality of this Game is hard. However, it is recommended to form your own Opinion on the Game. What I particularly like is the Calmness that comes from the Informality of Playing, i.e. you will never be forced to continue playing. Good Game.
As a casual gamer this took up far too much time. I am sure if I had more time to devote to it I would have enjoyed it more, but simply playing it for an hour at a time is not how it was inteded to be played. 
«Waste of time»
«Boooring»
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