Average Playtime: 2 hours


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shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.

Upon delivering the requested shapes you'll progress within the game and unlock upgrades to speed up your factory.

As the demand for shapes increases, you'll have to scale up your factory to meet the demand - Don't forget about resources though, you'll have to expand across the infinite map!

Soon you'll have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with them to satisfy the demand.

This game features 18 progressive levels (Which should already keep you busy for hours!) but I'm constantly adding new content - There's a lot planned!

Purchasing the game gives you access to the standalone version which has additional features, and you'll also receive access to newly developed features.

  • Dark Mode
  • Unlimited Waypoints
  • Unlimited Savegames
  • Additional settings
  • Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
  • Coming soon: More Levels
  • Allows me to further develop shapez.io ❤️

I am updating the game often and trying to push an update at least once every week!

  • Different maps and challenges (e.g. maps with obstacles)
  • Puzzles (Deliver the requested shape with a restricted area / set of buildings)
  • A story mode where buildings have a cost
  • Configurable map generator (Configure resource/shape size/density, seed and more)
  • Additional types of shapes
  • Performance improvements (The game already runs pretty well!)
  • And much more!

Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!

  • Official Discord
  • Roadmap
  • Subreddit
  • Source code (GitHub)
  • Help translate
Release date
Tobias Springer
Tobias Springer
Age rating
Not rated

System requirements for PC

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: 2 Ghz or faster
  • Memory: 2048 MB RAM
  • Graphics: Any
  • Storage: 300 MB available space
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Memory: 4096 MB RAM
  • Graphics: Dedicated Graphics Card

System requirements for Linux

  • Requires a 64-bit processor and operating system
  • Processor: 2 Ghz or faster
  • Memory: 2048 MB RAM
  • Graphics: Any
  • Storage: 300 MB available space
  • Additional Notes: Please report any issues in the discord!
  • Requires a 64-bit processor and operating system
  • Memory: 4096 MB RAM
  • Graphics: Dedicated Graphics Card
Edit the game info
Last Modified: Apr 9, 2024

Where to buy

Speedrun Master
Reach & complete level 12 in under 30 minutes
Speedrun Novice
Reach & complete level 12 in under 60 minutes
It's so slow
Reach & Complete level 12 without upgrading your belts
Is this the end?
Reach level 100
MAM (Make Anything Machine)
Complete any level (after level 26) without modifying your factory
view all achievements
37 items
Fresh shapez.io run
THROWING SOME SHAPES! - An Evening With Lewis! - Shapez.io!
shapez.io - 2D automation game - 2020/06/16
View all streams
145 items

shapez.io reviews and comments

I initially had a lot of fun with this on the website shapez.io. If you're interested in this game, check it out there first. It's free and you can transfer your save to Steam if you want to purchase it.

shapez.io is a minimalist take on Factorio, where you aren't restricted by resources, but rather only by your imagination. There's a certain zen to its simplicity. You build factories that chop up, paint, stack, and piece together various shapes. You start with only a few options for building, but quickly unlock more as your deliver the required materials. Many are direct upgrades, allowing you to retrofit or rebuild old factories with new technologies. Eventually you unlock circuits that allow you to automate things further, creating completely independent factories.

At a certain point, Shapez's simple premise takes a turn for the worse, adding in unintuitive puzzle-like mechanics to the previously simple shapebuilding. Floating parts, empty layers, and a weird set of logic behind it all makes it more frustrating than rewarding. It doesn't help that the system for stacking shapes is bug-ridden, sometimes locking you out of progressing if you happen to have made a mistake in a stacking formula. This system is purposefully obtuse, with prominent community members claiming these puzzle-like aspects "make the game worth playing." To me, they keep it from being something I want to continue playing.

It's cheap, so I still recommend it. If you enjoy what you played online, and you're okay with some bad design choices and bugs, it's worth the $5 pricetag.
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