Average Playtime: 4 hours

Shutter

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About

Shutter is a graduation project made at ArtFx School of Digital Arts, with the collaboration of Audio Workshop and MAAAV Université Lumière Lyon 2.
Finalist for Best Student Game on the Bafta Student Awards, Independent Games Festival and The Rookies.
Platforms
Release date
Developer
Cosmic Logic
,
Team Scoop
Publisher
Cosmic Logic, Artfx School of Digital Arts
Age rating
Not rated
Website
http://www.cosmiclogic.ca/

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7, 64-bit
  • Processor: Intel Core i5-4690 / AMD FX 4350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 780 / AMD Radeon R9 280X
  • DirectX: Version 11
  • Storage: 8 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 64-bit
  • Processor: Intel Core i5-7600K / AMD Ryzen 5 1600X
  • Graphics: NVIDIA GeForce GTX 1660/1060 / AMD
  • DirectX: Version 12
  • Storage: 16 GB available space
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Last Modified: May 1, 2023

Where to buy

Steam

Top contributors

Sinkler

1 edit
121
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Dec 1, 2012
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Shutter Gameplay and Commentary
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Shutter - lo stercohorror
Apr 7, 2015
Zeb89AceGamer
View all videos
365,212 items
9.09%
My first day here
Take the camera
45.45%
Left-Shift To Victory
Complete the game in under 9 Mins 30 Secs
72.73%
Digging Too Deep
Complete the game
72.73%
Oh, So That's What Happened
Complete the archives section
81.82%
Check The OR
Read the Officers Report
view all achievements
12 items

Shutter reviews and comments

Translated by
Microsoft from Deutsch
Very nice Game, interesting Story (yes, even has ' ne History). But you actually can't tell much about this Game, as the Game is so short that you actually spoil everything right away. Only so much: The Guy in charge of the "photo drone" is so stupid, and constantly believes in a Camera error:D
Translated by
Microsoft from French
Not very pleasant to play, not original for a penny at the level of the atmosphere and the theme, not especially well staged, too dirigiste and frankly short, shutter is to reserve to those who, frightened to the idea of playing a horror game actually ended , still want to buy some chills. In this case, for its price, little or no one of a phantom train ride, it is honest.
Translated by
Microsoft from French
As short as very addictive, I greatly appreciated this idea of going to explore a haunted house by ordering a small robot, in order to find evidence on the paranormal events that take place there. The atmosphere is not of a very great originality, but it has the merit of doing its job, I find. Visually, the game is in a fairly old school 3D, and will surely remind the old ones of the old PS1 good games that made us shudder a long time ago. A little over an hour is not very long, but at least we have no time to get bored and I would have liked even more, so the idea of the robot is friendly. Fortunately, the devs intend to make other games based on this principle.
Translated by
Microsoft from Deutsch
You can do that for 2 Euros. Overall, the Developers try to work with different Effects to create Horror, which unfortunately too rarely fruit. The Story is quite nice for the Mini-name, in fact I would have liked more Locations with the Drone-maybe something follows in a Sequel. The End was a bit very stupid, because the Developers could have found more elegant Solutions. Overall a nice Game for in between, maybe also to get yourself in the Mood for a real Horror Night. There is an Achivement that can be achieved by completing the Game in less than 10 Minutes-so you can think for yourself the normal Duration of The game.
Translated by
Microsoft from French
A small independent game really nice but that hardly much to convince because of the poverty of its realization. The games pay for absolutely hideous graphics and already nothing that is a huge flaw for immersion. But especially the biggest worries is the narration, there is absolutely nothing to the story by the gameplay, we absolutely do not understand what we do and the interest that there is to take fifty times in photo a shovel... The games is full of ideas and the use of fixed camera angles to the RE/SH is really not bad and is a real plus for the ambiance only here this "horror" games is neither creepy nor surprising. We would laugh almost so many scenes are badly screwed. The project is certainly promising, but in the current state the games are not worth a kopeck. I would almost regret having funded it.
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